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-rw-r--r--src/order_gui.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/order_gui.cpp b/src/order_gui.cpp
index 0645ecb68..8123013a4 100644
--- a/src/order_gui.cpp
+++ b/src/order_gui.cpp
@@ -349,8 +349,10 @@ void DrawOrderString(const Vehicle *v, const Order *order, int order_index, int
static Order GetOrderCmdFromTile(const Vehicle *v, TileIndex tile)
{
- Order order;
- order.next = NULL;
+ /* Hack-ish; unpack order 0, so everything gets initialised with either zero
+ * or a suitable default value for the variable. Then also override the index
+ * as it is not coming from a pool, so would be initialised. */
+ Order order(0);
order.index = 0;
/* check depot first */