diff options
Diffstat (limited to 'src/order_cmd.cpp')
-rw-r--r-- | src/order_cmd.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp index c4b9af6ab..ec76dc8a8 100644 --- a/src/order_cmd.cpp +++ b/src/order_cmd.cpp @@ -156,7 +156,7 @@ void Order::ConvertFromOldSavegame() this->flags = 0; /* First handle non-stop */ - if (_settings.gui.sg_new_nonstop) { + if (_settings_client.gui.sg_new_nonstop) { /* OFB_NON_STOP */ this->SetNonStopType((old_flags & 8) ? ONSF_NO_STOP_AT_ANY_STATION : ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS); } else { @@ -176,7 +176,7 @@ void Order::ConvertFromOldSavegame() } else if ((old_flags & 4) == 0) { // !OFB_FULL_LOAD this->SetLoadType(OLF_LOAD_IF_POSSIBLE); } else { - this->SetLoadType(_settings.gui.sg_full_load_any ? OLF_FULL_LOAD_ANY : OLFB_FULL_LOAD); + this->SetLoadType(_settings_client.gui.sg_full_load_any ? OLF_FULL_LOAD_ANY : OLFB_FULL_LOAD); } /* Finally fix the unload flags */ @@ -455,7 +455,7 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2) if (!HasOrderPoolFree(1)) return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS); - if (v->type == VEH_SHIP && IsHumanPlayer(v->owner) && _settings.pf.pathfinder_for_ships != VPF_NPF) { + if (v->type == VEH_SHIP && IsHumanPlayer(v->owner) && _settings_game.pf.pathfinder_for_ships != VPF_NPF) { /* Make sure the new destination is not too far away from the previous */ const Order *prev = NULL; uint n = 0; @@ -1277,7 +1277,7 @@ void RestoreVehicleOrders(const Vehicle *v, const BackuppedOrders *bak) } /* Copy timetable if enabled */ - if (_settings.order.timetabling && !DoCommandP(0, v->index | (i << 16) | (1 << 25), + if (_settings_game.order.timetabling && !DoCommandP(0, v->index | (i << 16) | (1 << 25), bak->order[i].wait_time << 16 | bak->order[i].travel_time, NULL, CMD_CHANGE_TIMETABLE | CMD_NO_TEST_IF_IN_NETWORK)) { break; @@ -1390,13 +1390,13 @@ static TileIndex GetStationTileForVehicle(const Vehicle* v, const Station* st) void CheckOrders(const Vehicle* v) { /* Does the user wants us to check things? */ - if (_settings.gui.order_review_system == 0) return; + if (_settings_client.gui.order_review_system == 0) return; /* Do nothing for crashed vehicles */ if (v->vehstatus & VS_CRASHED) return; /* Do nothing for stopped vehicles if setting is '1' */ - if (_settings.gui.order_review_system == 1 && v->vehstatus & VS_STOPPED) + if (_settings_client.gui.order_review_system == 1 && v->vehstatus & VS_STOPPED) return; /* do nothing we we're not the first vehicle in a share-chain */ @@ -1575,7 +1575,7 @@ void DeleteVehicleOrders(Vehicle *v) Date GetServiceIntervalClamped(uint index) { - return (_settings.vehicle.servint_ispercent) ? Clamp(index, MIN_SERVINT_PERCENT, MAX_SERVINT_PERCENT) : Clamp(index, MIN_SERVINT_DAYS, MAX_SERVINT_DAYS); + return (_settings_game.vehicle.servint_ispercent) ? Clamp(index, MIN_SERVINT_PERCENT, MAX_SERVINT_PERCENT) : Clamp(index, MIN_SERVINT_DAYS, MAX_SERVINT_DAYS); } /** |