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-rw-r--r--src/order_cmd.cpp362
1 files changed, 240 insertions, 122 deletions
diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp
index d97eeadec..21bbaf4f7 100644
--- a/src/order_cmd.cpp
+++ b/src/order_cmd.cpp
@@ -4,6 +4,7 @@
#include "stdafx.h"
#include "openttd.h"
+#include "debug.h"
#include "order_base.h"
#include "order_func.h"
#include "airport.h"
@@ -41,6 +42,7 @@ TileIndex _backup_orders_tile;
BackuppedOrders _backup_orders_data;
DEFINE_OLD_POOL_GENERIC(Order, Order);
+DEFINE_OLD_POOL_GENERIC(OrderList, OrderList);
void Order::Free()
{
@@ -107,12 +109,6 @@ void Order::SetRefit(CargoID cargo, byte subtype)
this->refit_subtype = subtype;
}
-void Order::FreeChain()
-{
- if (next != NULL) next->FreeChain();
- delete this;
-}
-
bool Order::Equals(const Order &other) const
{
/* In case of go to nearest depot orders we need "only" compare the flags
@@ -249,22 +245,6 @@ void InvalidateVehicleOrder(const Vehicle *v, int data)
/**
*
- * Swap two orders
- *
- */
-static void SwapOrders(Order *order1, Order *order2)
-{
- Order temp_order;
-
- temp_order = *order1;
- order1->AssignOrder(*order2);
- order1->next = order2->next;
- order2->AssignOrder(temp_order);
- order2->next = temp_order.next;
-}
-
-/**
- *
* Assign data to an order (from an other order)
* This function makes sure that the index is maintained correctly
*
@@ -283,6 +263,176 @@ void Order::AssignOrder(const Order &other)
}
+OrderList::OrderList(Order *chain, Vehicle *v) :
+ first(chain), num_orders(0), num_vehicles(1), first_shared(v),
+ timetable_duration(0)
+{
+ for (Order *o = this->first; o != NULL; o = o->next) {
+ ++this->num_orders;
+ this->timetable_duration += o->wait_time + o->travel_time;
+ }
+
+ for (Vehicle *u = v->PreviousShared(); u != NULL; u = u->PreviousShared()) {
+ ++this->num_vehicles;
+ this->first_shared = u;
+ }
+
+ for (const Vehicle *u = v->NextShared(); u != NULL; u = u->NextShared()) ++this->num_vehicles;
+}
+
+void OrderList::FreeChain(bool keep_orderlist)
+{
+ Order *next;
+ for(Order *o = this->first; o != NULL; o = next) {
+ next = o->next;
+ delete o;
+ }
+
+ if (keep_orderlist) {
+ this->first = NULL;
+ this->num_orders = 0;
+ this->timetable_duration = 0;
+ } else {
+ delete this;
+ }
+}
+
+Order *OrderList::GetOrderAt(int index) const
+{
+ if (index < 0) return NULL;
+
+ Order *order = this->first;
+
+ while (order != NULL && index-- > 0)
+ order = order->next;
+
+ return order;
+}
+
+void OrderList::InsertOrderAt(Order *new_order, int index)
+{
+ if (this->first == NULL) {
+ this->first = new_order;
+ } else {
+ if (index == 0) {
+ /* Insert as first or only order */
+ new_order->next = this->first;
+ this->first = new_order;
+ } else if (index >= this->num_orders) {
+ /* index is after the last order, add it to the end */
+ this->GetLastOrder()->next = new_order;
+ } else {
+ /* Put the new order in between */
+ Order *order = this->GetOrderAt(index - 1);
+ new_order->next = order->next;
+ order->next = new_order;
+ }
+ }
+ ++this->num_orders;
+ this->timetable_duration += new_order->wait_time + new_order->travel_time;
+}
+
+
+void OrderList::DeleteOrderAt(int index)
+{
+ if (index >= this->num_orders) return;
+
+ Order *to_remove;
+
+ if (index == 0) {
+ to_remove = this->first;
+ this->first = to_remove->next;
+ } else {
+ Order *prev = GetOrderAt(index - 1);
+ to_remove = prev->next;
+ prev->next = to_remove->next;
+ }
+ --this->num_orders;
+ this->timetable_duration -= (to_remove->wait_time + to_remove->travel_time);
+ delete to_remove;
+}
+
+void OrderList::MoveOrder(int from, int to)
+{
+ if (from >= this->num_orders || to >= this->num_orders || from == to) return;
+
+ Order *moving_one;
+
+ /* Take the moving order out of the pointer-chain */
+ if (from == 0) {
+ moving_one = this->first;
+ this->first = moving_one->next;
+ } else {
+ Order *one_before = GetOrderAt(from - 1);
+ moving_one = one_before->next;
+ one_before->next = moving_one->next;
+ }
+
+ /* Insert the moving_order again in the pointer-chain */
+ if (to == 0) {
+ moving_one->next = this->first;
+ this->first = moving_one;
+ } else {
+ Order *one_before = GetOrderAt(to - 1);
+ moving_one->next = one_before->next;
+ one_before->next = moving_one;
+ }
+}
+
+void OrderList::RemoveVehicle(Vehicle *v)
+{
+ --this->num_vehicles;
+ if (v == this->first_shared) this->first_shared = v->NextShared();
+}
+
+bool OrderList::IsVehicleInSharedOrdersList(const Vehicle *v) const
+{
+ for (const Vehicle *v_shared = this->first_shared; v_shared != NULL; v_shared = v_shared->NextShared()) {
+ if (v_shared == v) return true;
+ }
+
+ return false;
+}
+
+int OrderList::GetPositionInSharedOrderList(const Vehicle *v) const
+{
+ int count = 0;
+ for (const Vehicle *v_shared = v->PreviousShared(); v_shared != NULL; v_shared = v_shared->PreviousShared()) count++;
+ return count;
+}
+
+bool OrderList::IsCompleteTimetable() const
+{
+ for (Order *o = this->first; o != NULL; o = o->next) {
+ if (!o->IsCompletelyTimetabled()) return false;
+ }
+ return true;
+}
+
+void OrderList::DebugCheckSanity() const
+{
+ VehicleOrderID check_num_orders = 0;
+ unsigned check_num_vehicles = 0;
+ unsigned check_timetable_duration = 0;
+
+ DEBUG(misc, 6, "Checking OrderList %hu for sanity...", this->index);
+
+ for (const Order *o = this->first; o != NULL; o = o->next) {
+ ++check_num_orders;
+ check_timetable_duration += o->wait_time + o->travel_time;
+ }
+ assert(this->num_orders == check_num_orders);
+ assert(this->timetable_duration == check_timetable_duration);
+
+ for (const Vehicle *v = this->first_shared; v != NULL; v = v->NextShared()) {
+ ++check_num_vehicles;
+ assert(v->orders.list == this);
+ }
+ assert(this->num_vehicles == check_num_vehicles);
+ DEBUG(misc, 6, "... detected %u orders, %u vehicles, %u ticks", (unsigned)this->num_orders,
+ this->num_vehicles, this->timetable_duration);
+}
+
/**
* Delete all news items regarding defective orders about a vehicle
* This could kill still valid warnings (for example about void order when just
@@ -315,7 +465,7 @@ static uint GetOrderDistance(const Order *prev, const Order *cur, const Vehicle
conditional_depth++;
int dist1 = GetOrderDistance(prev, GetVehicleOrder(v, cur->GetConditionSkipToOrder()), v, conditional_depth);
- int dist2 = GetOrderDistance(prev, cur->next == NULL ? v->orders : cur->next, v, conditional_depth);
+ int dist2 = GetOrderDistance(prev, cur->next == NULL ? v->orders.list->GetFirstOrder() : cur->next, v, conditional_depth);
return max(dist1, dist2);
}
@@ -495,6 +645,7 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, c
if (sel_ord > v->GetNumOrders()) return CMD_ERROR;
if (!Order::CanAllocateItem()) return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
+ if (v->orders.list == NULL && !OrderList::CanAllocateItem()) return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
if (v->type == VEH_SHIP && IsHumanCompany(v->owner) && _settings_game.pf.pathfinder_for_ships != VPF_NPF) {
/* Make sure the new destination is not too far away from the previous */
@@ -504,7 +655,8 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, c
/* Find the last goto station or depot order before the insert location.
* If the order is to be inserted at the beginning of the order list this
* finds the last order in the list. */
- for (const Order *o = v->orders; o != NULL; o = o->next) {
+ const Order *o;
+ FOR_VEHICLE_ORDERS(v, o) {
if (o->IsType(OT_GOTO_STATION) || o->IsType(OT_GOTO_DEPOT)) prev = o;
if (++n == sel_ord && prev != NULL) break;
}
@@ -521,42 +673,16 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, c
new_o->AssignOrder(new_order);
/* Create new order and link in list */
- if (v->orders == NULL) {
- v->orders = new_o;
+ if (v->orders.list == NULL) {
+ v->orders.list = new OrderList(new_o, v);
} else {
- /* Try to get the previous item (we are inserting above the
- selected) */
- Order *order = GetVehicleOrder(v, sel_ord - 1);
-
- if (order == NULL && GetVehicleOrder(v, sel_ord) != NULL) {
- /* There is no previous item, so we are altering v->orders itself
- But because the orders can be shared, we copy the info over
- the v->orders, so we don't have to change the pointers of
- all vehicles */
- SwapOrders(v->orders, new_o);
- /* Now update the next pointers */
- v->orders->next = new_o;
- } else if (order == NULL) {
- /* 'sel' is a non-existing order, add him to the end */
- order = GetLastVehicleOrder(v);
- order->next = new_o;
- } else {
- /* Put the new order in between */
- new_o->next = order->next;
- order->next = new_o;
- }
+ v->orders.list->InsertOrderAt(new_o, sel_ord);
}
Vehicle *u = v->FirstShared();
DeleteOrderWarnings(u);
for (; u != NULL; u = u->NextShared()) {
- /* Increase amount of orders */
- u->num_orders++;
-
- /* If the orderlist was empty, assign it */
- if (u->orders == NULL) u->orders = v->orders;
-
- assert(v->orders == u->orders);
+ assert(v->orders.list == u->orders.list);
/* If there is added an order before the current one, we need
to update the selected order */
@@ -634,37 +760,15 @@ CommandCost CmdDeleteOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, c
if (order == NULL) return CMD_ERROR;
if (flags & DC_EXEC) {
- if (GetVehicleOrder(v, sel_ord - 1) == NULL) {
- if (GetVehicleOrder(v, sel_ord + 1) != NULL) {
- /* First item, but not the last, so we need to alter v->orders
- Because we can have shared order, we copy the data
- from the next item over the deleted */
- order = GetVehicleOrder(v, sel_ord + 1);
- SwapOrders(v->orders, order);
- } else {
- /* Last item, so clean the list */
- v->orders = NULL;
- }
- } else {
- GetVehicleOrder(v, sel_ord - 1)->next = order->next;
- }
-
- /* Give the item free */
- delete order;
+ v->orders.list->DeleteOrderAt(sel_ord);
Vehicle *u = v->FirstShared();
DeleteOrderWarnings(u);
for (; u != NULL; u = u->NextShared()) {
- u->num_orders--;
-
if (sel_ord < u->cur_order_index)
u->cur_order_index--;
- /* If we removed the last order, make sure the shared vehicles
- * also set their orders to NULL */
- if (v->orders == NULL) u->orders = NULL;
-
- assert(v->orders == u->orders);
+ assert(v->orders.list == u->orders.list);
/* NON-stop flag is misused to see if a train is in a station that is
* on his order list or not */
@@ -764,30 +868,7 @@ CommandCost CmdMoveOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, con
if (moving_one == NULL) return CMD_ERROR;
if (flags & DC_EXEC) {
- /* Take the moving order out of the pointer-chain */
- Order *one_before = GetVehicleOrder(v, moving_order - 1);
- Order *one_past = GetVehicleOrder(v, moving_order + 1);
-
- if (one_before == NULL) {
- /* First order edit */
- v->orders = moving_one->next;
- } else {
- one_before->next = moving_one->next;
- }
-
- /* Insert the moving_order again in the pointer-chain */
- one_before = GetVehicleOrder(v, target_order - 1);
- one_past = GetVehicleOrder(v, target_order);
-
- moving_one->next = one_past;
-
- if (one_before == NULL) {
- /* first order edit */
- SwapOrders(v->orders, moving_one);
- v->orders->next = moving_one;
- } else {
- one_before->next = moving_one;
- }
+ v->orders.list->MoveOrder(moving_order, target_order);
/* Update shared list */
Vehicle *u = v->FirstShared();
@@ -795,9 +876,6 @@ CommandCost CmdMoveOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, con
DeleteOrderWarnings(u);
for (; u != NULL; u = u->NextShared()) {
- /* Update the first order */
- if (u->orders != v->orders) u->orders = v->orders;
-
/* Update the current order */
if (u->cur_order_index == moving_order) {
u->cur_order_index = target_order;
@@ -807,7 +885,7 @@ CommandCost CmdMoveOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, con
u->cur_order_index++;
}
- assert(v->orders == u->orders);
+ assert(v->orders.list == u->orders.list);
/* Update any possible open window of the vehicle */
InvalidateVehicleOrder(u, moving_order | (target_order << 8));
}
@@ -1101,8 +1179,7 @@ CommandCost CmdCloneOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, co
/* If the destination vehicle had a OrderList, destroy it */
DeleteVehicleOrders(dst);
- dst->orders = src->orders;
- dst->num_orders = src->GetNumOrders();
+ dst->orders.list = src->orders.list;
/* Link this vehicle in the shared-list */
dst->AddToShared(src);
@@ -1148,25 +1225,30 @@ CommandCost CmdCloneOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2, co
/* make sure there are orders available */
delta = dst->IsOrderListShared() ? src->GetNumOrders() + 1 : src->GetNumOrders() - dst->GetNumOrders();
- if (!Order::CanAllocateItem(delta)) {
+ if (!Order::CanAllocateItem(delta) ||
+ ((dst->orders.list == NULL || dst->IsOrderListShared()) && !OrderList::CanAllocateItem())) {
return_cmd_error(STR_8831_NO_MORE_SPACE_FOR_ORDERS);
}
if (flags & DC_EXEC) {
const Order *order;
+ Order *first = NULL;
Order **order_dst;
- /* If the destination vehicle had a OrderList, destroy it */
- DeleteVehicleOrders(dst);
+ /* If the destination vehicle had an order list, destroy the chain but keep the OrderList */
+ DeleteVehicleOrders(dst, true);
- order_dst = &dst->orders;
+ order_dst = &first;
FOR_VEHICLE_ORDERS(src, order) {
*order_dst = new Order();
(*order_dst)->AssignOrder(*order);
order_dst = &(*order_dst)->next;
}
-
- dst->num_orders = src->GetNumOrders();
+ if (dst->orders.list == NULL) dst->orders.list = new OrderList(first, dst);
+ else {
+ assert(dst->orders.list->GetFirstOrder() == NULL);
+ new (dst->orders.list) OrderList(first, dst);
+ }
InvalidateVehicleOrder(dst, -1);
@@ -1435,7 +1517,7 @@ void CheckOrders(const Vehicle* v)
if (v->GetNumOrders() > 1) {
const Order* last = GetLastVehicleOrder(v);
- if (v->orders->Equals(*last)) {
+ if (v->orders.list->GetFirstOrder()->Equals(*last)) {
problem_type = 2;
}
}
@@ -1443,6 +1525,11 @@ void CheckOrders(const Vehicle* v)
/* Do we only have 1 station in our order list? */
if (n_st < 2 && problem_type == -1) problem_type = 0;
+ assert(v->orders.list); // otherwise the check for v->FirstShared() != v would have been true
+#ifndef NDEBUG
+ v->orders.list->DebugCheckSanity();
+#endif
+
/* We don't have a problem */
if (problem_type < 0) return;
@@ -1530,20 +1617,19 @@ bool VehicleHasDepotOrders(const Vehicle *v)
* Delete all orders from a vehicle
*
*/
-void DeleteVehicleOrders(Vehicle *v)
+void DeleteVehicleOrders(Vehicle *v, bool keep_orderlist)
{
DeleteOrderWarnings(v);
if (v->IsOrderListShared()) {
/* Remove ourself from the shared order list. */
v->RemoveFromShared();
- } else if (v->orders != NULL) {
+ v->orders.list = NULL;
+ } else if (v->orders.list != NULL) {
/* Remove the orders */
- v->orders->FreeChain();
+ v->orders.list->FreeChain(keep_orderlist);
+ if (!keep_orderlist) v->orders.list = NULL;
}
-
- v->orders = NULL;
- v->num_orders = 0;
}
Date GetServiceIntervalClamped(uint index)
@@ -1807,6 +1893,9 @@ void InitializeOrders()
_Order_pool.CleanPool();
_Order_pool.AddBlockToPool();
+ _OrderList_pool.CleanPool();
+ _OrderList_pool.AddBlockToPool();
+
_backup_orders_tile = 0;
}
@@ -1892,6 +1981,35 @@ static void Load_ORDR()
}
}
+const SaveLoad *GetOrderListDescription() {
+static const SaveLoad _orderlist_desc[] = {
+ SLE_REF(OrderList, first, REF_ORDER),
+ SLE_END()
+};
+ return _orderlist_desc;
+}
+
+static void Save_ORDL()
+{
+ OrderList *list;
+
+ FOR_ALL_ORDER_LISTS(list) {
+ SlSetArrayIndex(list->index);
+ SlObject(list, GetOrderListDescription());
+ }
+}
+
+static void Load_ORDL()
+{
+ int index;
+
+ while ((index = SlIterateArray()) != -1) {
+ OrderList *list = new (index) OrderList();
+ SlObject(list, GetOrderListDescription());
+ }
+}
+
extern const ChunkHandler _order_chunk_handlers[] = {
- { 'ORDR', Save_ORDR, Load_ORDR, CH_ARRAY | CH_LAST},
+ { 'ORDR', Save_ORDR, Load_ORDR, CH_ARRAY},
+ { 'ORDL', Save_ORDL, Load_ORDL, CH_ARRAY | CH_LAST},
};