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-rw-r--r--src/order_cmd.cpp113
1 files changed, 0 insertions, 113 deletions
diff --git a/src/order_cmd.cpp b/src/order_cmd.cpp
index 98b4b316e..2a3e998f8 100644
--- a/src/order_cmd.cpp
+++ b/src/order_cmd.cpp
@@ -37,9 +37,6 @@
assert_compile(sizeof(DestinationID) >= sizeof(DepotID));
assert_compile(sizeof(DestinationID) >= sizeof(StationID));
-TileIndex _backup_orders_tile;
-BackuppedOrders _backup_orders_data;
-
OrderPool _order_pool("Order");
INSTANTIATE_POOL_METHODS(Order)
OrderListPool _orderlist_pool("OrderList");
@@ -1332,113 +1329,6 @@ CommandCost CmdOrderRefit(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
}
/**
- *
- * Backup a vehicle order-list, so you can replace a vehicle
- * without losing the order-list
- *
- */
-void BackupVehicleOrders(const Vehicle *v, BackuppedOrders *bak)
-{
- /* Make sure we always have freed the stuff */
- free(bak->order);
- bak->order = NULL;
- free(bak->name);
- bak->name = NULL;
-
- /* Save general info */
- bak->orderindex = v->cur_order_index;
- bak->group = v->group_id;
- bak->service_interval = v->service_interval;
- if (v->name != NULL) bak->name = strdup(v->name);
-
- /* If we have shared orders, store it on a special way */
- if (v->IsOrderListShared()) {
- const Vehicle *u = (v->FirstShared() == v) ? v->NextShared() : v->FirstShared();
-
- bak->clone = u->index;
- } else {
- /* Else copy the orders */
-
- /* We do not have shared orders */
- bak->clone = INVALID_VEHICLE;
-
-
- /* Count the number of orders */
- uint cnt = 0;
- const Order *order;
- FOR_VEHICLE_ORDERS(v, order) cnt++;
-
- /* Allocate memory for the orders plus an end-of-orders marker */
- bak->order = MallocT<Order>(cnt + 1);
-
- Order *dest = bak->order;
-
- /* Copy the orders */
- FOR_VEHICLE_ORDERS(v, order) {
- memcpy(dest, order, sizeof(Order));
- dest++;
- }
- /* End the list with an empty order */
- dest->Free();
- }
-}
-
-/**
- *
- * Restore vehicle orders that are backupped via BackupVehicleOrders
- *
- */
-void RestoreVehicleOrders(const Vehicle *v, const BackuppedOrders *bak)
-{
- /* If we have a custom name, process that */
- if (bak->name != NULL) DoCommandP(0, v->index, 0, CMD_RENAME_VEHICLE, NULL, bak->name);
-
- /* If we had shared orders, recover that */
- if (bak->clone != INVALID_VEHICLE) {
- DoCommandP(0, v->index | (bak->clone << 16), CO_SHARE, CMD_CLONE_ORDER);
- } else {
-
- /* CMD_NO_TEST_IF_IN_NETWORK is used here, because CMD_INSERT_ORDER checks if the
- * order number is one more than the current amount of orders, and because
- * in network the commands are queued before send, the second insert always
- * fails in test mode. By bypassing the test-mode, that no longer is a problem. */
- for (uint i = 0; !bak->order[i].IsType(OT_NOTHING); i++) {
- Order o = bak->order[i];
- /* Conditional orders need to have their destination to be valid on insertion. */
- if (o.IsType(OT_CONDITIONAL)) o.SetConditionSkipToOrder(0);
-
- if (!DoCommandP(0, v->index + (i << 16), o.Pack(),
- CMD_INSERT_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) {
- break;
- }
-
- /* Copy timetable if enabled */
- if (_settings_game.order.timetabling && !DoCommandP(0, v->index | (i << 16) | (1 << 25),
- o.wait_time << 16 | o.travel_time,
- CMD_CHANGE_TIMETABLE | CMD_NO_TEST_IF_IN_NETWORK)) {
- break;
- }
- }
-
- /* Fix the conditional orders' destination. */
- for (uint i = 0; !bak->order[i].IsType(OT_NOTHING); i++) {
- if (!bak->order[i].IsType(OT_CONDITIONAL)) continue;
-
- if (!DoCommandP(0, v->index + (i << 16), MOF_LOAD | (bak->order[i].GetConditionSkipToOrder() << 4),
- CMD_MODIFY_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) {
- break;
- }
- }
- }
-
- /* Restore vehicle order-index and service interval */
- DoCommandP(0, v->index, bak->orderindex | (bak->service_interval << 16), CMD_RESTORE_ORDER_INDEX);
-
- /* Restore vehicle group */
- DoCommandP(0, bak->group, v->index, CMD_ADD_VEHICLE_GROUP);
-}
-
-/**
* Restore the current order-index of a vehicle and sets service-interval.
* @param tile unused
* @param flags operation to perform
@@ -1904,8 +1794,5 @@ bool Order::ShouldStopAtStation(const Vehicle *v, StationID station) const
void InitializeOrders()
{
_order_pool.CleanPool();
-
_orderlist_pool.CleanPool();
-
- _backup_orders_tile = 0;
}