diff options
Diffstat (limited to 'src/openttd.h')
-rw-r--r-- | src/openttd.h | 66 |
1 files changed, 1 insertions, 65 deletions
diff --git a/src/openttd.h b/src/openttd.h index a128cbb61..2eaff53f9 100644 --- a/src/openttd.h +++ b/src/openttd.h @@ -9,6 +9,7 @@ #endif #include "helpers.hpp" +#include "strings_type.h" struct Oblong { int x, y; @@ -49,8 +50,6 @@ struct PalSpriteID { }; typedef uint16 EngineID; typedef uint16 UnitID; -typedef uint16 StringID; -static const StringID INVALID_STRING_ID = 0xFFFF; typedef EngineID *EngineList; ///< engine list type placeholder acceptable for C code (see helpers.cpp) @@ -514,69 +513,6 @@ enum ExpensesType { EXPENSES_OTHER = 12, }; -enum { - MAX_LANG = 64, -}; - -// special string constants -enum SpecialStrings { - - // special strings for town names. the town name is generated dynamically on request. - SPECSTR_TOWNNAME_START = 0x20C0, - SPECSTR_TOWNNAME_ENGLISH = SPECSTR_TOWNNAME_START, - SPECSTR_TOWNNAME_FRENCH, - SPECSTR_TOWNNAME_GERMAN, - SPECSTR_TOWNNAME_AMERICAN, - SPECSTR_TOWNNAME_LATIN, - SPECSTR_TOWNNAME_SILLY, - SPECSTR_TOWNNAME_SWEDISH, - SPECSTR_TOWNNAME_DUTCH, - SPECSTR_TOWNNAME_FINNISH, - SPECSTR_TOWNNAME_POLISH, - SPECSTR_TOWNNAME_SLOVAKISH, - SPECSTR_TOWNNAME_NORWEGIAN, - SPECSTR_TOWNNAME_HUNGARIAN, - SPECSTR_TOWNNAME_AUSTRIAN, - SPECSTR_TOWNNAME_ROMANIAN, - SPECSTR_TOWNNAME_CZECH, - SPECSTR_TOWNNAME_SWISS, - SPECSTR_TOWNNAME_DANISH, - SPECSTR_TOWNNAME_TURKISH, - SPECSTR_TOWNNAME_ITALIAN, - SPECSTR_TOWNNAME_CATALAN, - SPECSTR_TOWNNAME_LAST = SPECSTR_TOWNNAME_CATALAN, - - // special strings for player names on the form "TownName transport". - SPECSTR_PLAYERNAME_START = 0x70EA, - SPECSTR_PLAYERNAME_ENGLISH = SPECSTR_PLAYERNAME_START, - SPECSTR_PLAYERNAME_FRENCH, - SPECSTR_PLAYERNAME_GERMAN, - SPECSTR_PLAYERNAME_AMERICAN, - SPECSTR_PLAYERNAME_LATIN, - SPECSTR_PLAYERNAME_SILLY, - SPECSTR_PLAYERNAME_LAST = SPECSTR_PLAYERNAME_SILLY, - - SPECSTR_ANDCO_NAME = 0x70E6, - SPECSTR_PRESIDENT_NAME = 0x70E7, - SPECSTR_SONGNAME = 0x70E8, - - // reserve MAX_LANG strings for the *.lng files - SPECSTR_LANGUAGE_START = 0x7100, - SPECSTR_LANGUAGE_END = SPECSTR_LANGUAGE_START + MAX_LANG - 1, - - // reserve 32 strings for various screen resolutions - SPECSTR_RESOLUTION_START = SPECSTR_LANGUAGE_END + 1, - SPECSTR_RESOLUTION_END = SPECSTR_RESOLUTION_START + 0x1F, - - // reserve 32 strings for screenshot formats - SPECSTR_SCREENSHOT_START = SPECSTR_RESOLUTION_END + 1, - SPECSTR_SCREENSHOT_END = SPECSTR_SCREENSHOT_START + 0x1F, - - // Used to implement SetDParamStr - STR_SPEC_DYNSTRING = 0xF800, - STR_SPEC_USERSTRING = 0xF808, -}; - typedef void PlaceProc(TileIndex tile); enum { |