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-rw-r--r--src/openttd.h11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/openttd.h b/src/openttd.h
index 0b06be722..7dc3f5579 100644
--- a/src/openttd.h
+++ b/src/openttd.h
@@ -51,11 +51,12 @@ extern bool _exit_game;
/** Modes of pausing we've got */
enum PauseMode {
- PM_UNPAUSED = 0, ///< A normal unpaused game
- PM_PAUSED_NORMAL = 1 << 0, ///< A game normally paused
- PM_PAUSED_SAVELOAD = 1 << 1, ///< A game paused for saving/loading
- PM_PAUSED_JOIN = 1 << 2, ///< A game paused for 'pause on join'
- PM_PAUSED_ERROR = 1 << 3, ///< A game paused because a (critical) error
+ PM_UNPAUSED = 0, ///< A normal unpaused game
+ PM_PAUSED_NORMAL = 1 << 0, ///< A game normally paused
+ PM_PAUSED_SAVELOAD = 1 << 1, ///< A game paused for saving/loading
+ PM_PAUSED_JOIN = 1 << 2, ///< A game paused for 'pause_on_join'
+ PM_PAUSED_ERROR = 1 << 3, ///< A game paused because a (critical) error
+ PM_PAUSED_ACTIVE_CLIENTS = 1 << 4, ///< A game paused for 'min_active_clients'
};
DECLARE_ENUM_AS_BIT_SET(PauseMode);
typedef SimpleTinyEnumT<PauseMode, byte> PauseModeByte;