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-rw-r--r--src/openttd.h66
1 files changed, 1 insertions, 65 deletions
diff --git a/src/openttd.h b/src/openttd.h
index a128cbb61..2eaff53f9 100644
--- a/src/openttd.h
+++ b/src/openttd.h
@@ -9,6 +9,7 @@
#endif
#include "helpers.hpp"
+#include "strings_type.h"
struct Oblong {
int x, y;
@@ -49,8 +50,6 @@ struct PalSpriteID {
};
typedef uint16 EngineID;
typedef uint16 UnitID;
-typedef uint16 StringID;
-static const StringID INVALID_STRING_ID = 0xFFFF;
typedef EngineID *EngineList; ///< engine list type placeholder acceptable for C code (see helpers.cpp)
@@ -514,69 +513,6 @@ enum ExpensesType {
EXPENSES_OTHER = 12,
};
-enum {
- MAX_LANG = 64,
-};
-
-// special string constants
-enum SpecialStrings {
-
- // special strings for town names. the town name is generated dynamically on request.
- SPECSTR_TOWNNAME_START = 0x20C0,
- SPECSTR_TOWNNAME_ENGLISH = SPECSTR_TOWNNAME_START,
- SPECSTR_TOWNNAME_FRENCH,
- SPECSTR_TOWNNAME_GERMAN,
- SPECSTR_TOWNNAME_AMERICAN,
- SPECSTR_TOWNNAME_LATIN,
- SPECSTR_TOWNNAME_SILLY,
- SPECSTR_TOWNNAME_SWEDISH,
- SPECSTR_TOWNNAME_DUTCH,
- SPECSTR_TOWNNAME_FINNISH,
- SPECSTR_TOWNNAME_POLISH,
- SPECSTR_TOWNNAME_SLOVAKISH,
- SPECSTR_TOWNNAME_NORWEGIAN,
- SPECSTR_TOWNNAME_HUNGARIAN,
- SPECSTR_TOWNNAME_AUSTRIAN,
- SPECSTR_TOWNNAME_ROMANIAN,
- SPECSTR_TOWNNAME_CZECH,
- SPECSTR_TOWNNAME_SWISS,
- SPECSTR_TOWNNAME_DANISH,
- SPECSTR_TOWNNAME_TURKISH,
- SPECSTR_TOWNNAME_ITALIAN,
- SPECSTR_TOWNNAME_CATALAN,
- SPECSTR_TOWNNAME_LAST = SPECSTR_TOWNNAME_CATALAN,
-
- // special strings for player names on the form "TownName transport".
- SPECSTR_PLAYERNAME_START = 0x70EA,
- SPECSTR_PLAYERNAME_ENGLISH = SPECSTR_PLAYERNAME_START,
- SPECSTR_PLAYERNAME_FRENCH,
- SPECSTR_PLAYERNAME_GERMAN,
- SPECSTR_PLAYERNAME_AMERICAN,
- SPECSTR_PLAYERNAME_LATIN,
- SPECSTR_PLAYERNAME_SILLY,
- SPECSTR_PLAYERNAME_LAST = SPECSTR_PLAYERNAME_SILLY,
-
- SPECSTR_ANDCO_NAME = 0x70E6,
- SPECSTR_PRESIDENT_NAME = 0x70E7,
- SPECSTR_SONGNAME = 0x70E8,
-
- // reserve MAX_LANG strings for the *.lng files
- SPECSTR_LANGUAGE_START = 0x7100,
- SPECSTR_LANGUAGE_END = SPECSTR_LANGUAGE_START + MAX_LANG - 1,
-
- // reserve 32 strings for various screen resolutions
- SPECSTR_RESOLUTION_START = SPECSTR_LANGUAGE_END + 1,
- SPECSTR_RESOLUTION_END = SPECSTR_RESOLUTION_START + 0x1F,
-
- // reserve 32 strings for screenshot formats
- SPECSTR_SCREENSHOT_START = SPECSTR_RESOLUTION_END + 1,
- SPECSTR_SCREENSHOT_END = SPECSTR_SCREENSHOT_START + 0x1F,
-
- // Used to implement SetDParamStr
- STR_SPEC_DYNSTRING = 0xF800,
- STR_SPEC_USERSTRING = 0xF808,
-};
-
typedef void PlaceProc(TileIndex tile);
enum {