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-rw-r--r--src/openttd.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp
index 73ebf1900..2511c2880 100644
--- a/src/openttd.cpp
+++ b/src/openttd.cpp
@@ -994,7 +994,7 @@ void StateGameLoop()
case VEH_ROAD: {
extern byte GetRoadVehLength(const Vehicle *v);
if (GetRoadVehLength(v) != v->u.road.cached_veh_length) {
- printf("cache mismatch: vehicle %i, player %i, unit number %i wagon %i\n", v->index, (int)v->owner, v->unitnumberlength);
+ printf("cache mismatch: vehicle %i, player %i, unit number %i\n", v->index, (int)v->owner, v->unitnumber);
}
} break;
@@ -1011,7 +1011,7 @@ void StateGameLoop()
length = 0;
for (Vehicle *u = v; u != NULL; u = u->Next()) {
if (memcmp(&wagons[length], &u->u.rail, sizeof(VehicleRail)) != 0) {
- printf("cache mismatch: vehicle %i, player %i, unit number %i wagon %i\n", v->index, (int)v->owner, v->unitnumberlength);
+ printf("cache mismatch: vehicle %i, player %i, unit number %i, wagon %i\n", v->index, (int)v->owner, v->unitnumber, length);
}
length++;
}
@@ -1023,7 +1023,7 @@ void StateGameLoop()
uint speed = v->u.air.cached_max_speed;
UpdateAircraftCache(v);
if (speed != v->u.air.cached_max_speed) {
- printf("cache mismatch: vehicle %i, player %i, unit number %i wagon %i\n", v->index, (int)v->owner, v->unitnumberlength);
+ printf("cache mismatch: vehicle %i, player %i, unit number %i\n", v->index, (int)v->owner, v->unitnumber);
}
} break;