diff options
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r-- | src/openttd.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp index f3c62ba8e..4dcd49fbf 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -1090,7 +1090,7 @@ void SwitchToMode(SwitchMode new_mode) case SM_NEWGAME: // New Game --> 'Random game' #ifdef ENABLE_NETWORK if (_network_server) { - snprintf(_network_game_info.map_name, lengthof(_network_game_info.map_name), "Random Map"); + seprintf(_network_game_info.map_name, lastof(_network_game_info.map_name), "Random Map"); } #endif /* ENABLE_NETWORK */ MakeNewGame(false, new_mode == SM_NEWGAME); @@ -1117,7 +1117,7 @@ void SwitchToMode(SwitchMode new_mode) DoCommandP(0, PM_PAUSED_SAVELOAD, 0, CMD_PAUSE); #ifdef ENABLE_NETWORK if (_network_server) { - snprintf(_network_game_info.map_name, lengthof(_network_game_info.map_name), "%s (Loaded game)", _file_to_saveload.title); + seprintf(_network_game_info.map_name, lastof(_network_game_info.map_name), "%s (Loaded game)", _file_to_saveload.title); } #endif /* ENABLE_NETWORK */ } @@ -1127,7 +1127,7 @@ void SwitchToMode(SwitchMode new_mode) case SM_START_HEIGHTMAP: // Load a heightmap and start a new game from it #ifdef ENABLE_NETWORK if (_network_server) { - snprintf(_network_game_info.map_name, lengthof(_network_game_info.map_name), "%s (Heightmap)", _file_to_saveload.title); + seprintf(_network_game_info.map_name, lastof(_network_game_info.map_name), "%s (Heightmap)", _file_to_saveload.title); } #endif /* ENABLE_NETWORK */ MakeNewGame(true, true); @@ -1373,7 +1373,7 @@ void StateGameLoop() if (_debug_desync_level > 2 && _date_fract == 0 && (_date & 0x1F) == 0) { /* Save the desync savegame if needed. */ char name[MAX_PATH]; - snprintf(name, lengthof(name), "dmp_cmds_%08x_%08x.sav", _settings_game.game_creation.generation_seed, _date); + seprintf(name, lastof(name), "dmp_cmds_%08x_%08x.sav", _settings_game.game_creation.generation_seed, _date); SaveOrLoad(name, SL_SAVE, AUTOSAVE_DIR, false); } @@ -1425,7 +1425,7 @@ static void DoAutosave() static int _autosave_ctr = 0; /* generate a savegame name and number according to _settings_client.gui.max_num_autosaves */ - snprintf(buf, sizeof(buf), "autosave%d.sav", _autosave_ctr); + seprintf(buf, lastof(buf), "autosave%d.sav", _autosave_ctr); if (++_autosave_ctr >= _settings_client.gui.max_num_autosaves) _autosave_ctr = 0; } |