diff options
Diffstat (limited to 'src/openttd.cpp')
-rw-r--r-- | src/openttd.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/openttd.cpp b/src/openttd.cpp index 703bfdb7c..1150cabfa 100644 --- a/src/openttd.cpp +++ b/src/openttd.cpp @@ -681,7 +681,7 @@ int ttd_main(int argc, char *argv[]) ParseConnectionString(¬_used, &port, debuglog_conn); if (port != NULL) rport = atoi(port); - NetworkStartDebugLog(debuglog_conn, rport); + NetworkStartDebugLog(NetworkAddress(debuglog_conn, rport)); } #endif /* ENABLE_NETWORK */ @@ -728,7 +728,7 @@ int ttd_main(int argc, char *argv[]) LoadIntroGame(); _switch_mode = SM_NONE; - NetworkClientConnectGame(network_conn, rport); + NetworkClientConnectGame(NetworkAddress(network_conn, rport)); } } #endif /* ENABLE_NETWORK */ @@ -1219,7 +1219,7 @@ void GameLoop() if (_network_reconnect > 0 && --_network_reconnect == 0) { /* This means that we want to reconnect to the last host * We do this here, because it means that the network is really closed */ - NetworkClientConnectGame(_settings_client.network.last_host, _settings_client.network.last_port); + NetworkClientConnectGame(NetworkAddress(_settings_client.network.last_host, _settings_client.network.last_port)); } /* Singleplayer */ StateGameLoop(); |