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-rw-r--r--src/oldpool.cpp81
1 files changed, 0 insertions, 81 deletions
diff --git a/src/oldpool.cpp b/src/oldpool.cpp
deleted file mode 100644
index 7cec9d597..000000000
--- a/src/oldpool.cpp
+++ /dev/null
@@ -1,81 +0,0 @@
-/* $Id$ */
-
-/** @file oldpool.cpp Implementation of the old pool. */
-
-#include "stdafx.h"
-#include "debug.h"
-#include "oldpool.h"
-#include "core/alloc_func.hpp"
-
-/**
- * Clean a pool in a safe way (does free all blocks)
- */
-void OldMemoryPoolBase::CleanPool()
-{
- uint i;
-
- DEBUG(misc, 4, "[Pool] (%s) cleaning pool..", this->name);
-
- this->cleaning_pool = true;
- /* Free all blocks */
- for (i = 0; i < this->current_blocks; i++) {
- if (this->clean_block_proc != NULL) {
- this->clean_block_proc(i * (1 << this->block_size_bits), (i + 1) * (1 << this->block_size_bits) - 1);
- }
- free(this->blocks[i]);
- }
- this->cleaning_pool = false;
-
- /* Free the block itself */
- free(this->blocks);
-
- /* Clear up some critical data */
- this->total_items = 0;
- this->current_blocks = 0;
- this->blocks = NULL;
- this->first_free_index = 0;
-}
-
-/**
- * This function tries to increase the size of array by adding
- * 1 block too it
- *
- * @return Returns false if the pool could not be increased
- */
-bool OldMemoryPoolBase::AddBlockToPool()
-{
- /* Is the pool at his max? */
- if (this->max_blocks == this->current_blocks) return false;
-
- this->total_items = (this->current_blocks + 1) * (1 << this->block_size_bits);
-
- DEBUG(misc, 4, "[Pool] (%s) increasing size of pool to %d items (%d bytes)", this->name, this->total_items, this->total_items * this->item_size);
-
- /* Increase the poolsize */
- this->blocks = ReallocT(this->blocks, this->current_blocks + 1);
-
- /* Allocate memory to the new block item */
- this->blocks[this->current_blocks] = CallocT<byte>(this->item_size * (1 << this->block_size_bits));
-
- /* Call a custom function if defined (e.g. to fill indexes) */
- if (this->new_block_proc != NULL) this->new_block_proc(this->current_blocks * (1 << this->block_size_bits));
-
- /* We have a new block */
- this->current_blocks++;
-
- return true;
-}
-
-/**
- * Adds blocks to the pool if needed (and possible) till index fits inside the pool
- *
- * @return Returns false if adding failed
- */
-bool OldMemoryPoolBase::AddBlockIfNeeded(uint index)
-{
- while (index >= this->total_items) {
- if (!this->AddBlockToPool()) return false;
- }
-
- return true;
-}