diff options
Diffstat (limited to 'src/object_gui.cpp')
-rw-r--r-- | src/object_gui.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/object_gui.cpp b/src/object_gui.cpp index 9217bb62f..a5e065cbd 100644 --- a/src/object_gui.cpp +++ b/src/object_gui.cpp @@ -115,7 +115,7 @@ public: } case WID_BO_OBJECT_SPRITE: { - bool two_wide = false; // Whether there will be two widgets next to eachother in the matrix or not. + bool two_wide = false; // Whether there will be two widgets next to each other in the matrix or not. int height[2] = {0, 0}; // The height for the different views; in this case views 1/2 and 4. /* Get the height and view information. */ @@ -190,7 +190,7 @@ public: /* Height of the selection matrix. * Depending on the number of views, the matrix has a 1x1, 1x2, 2x1 or 2x2 layout. To make the previews * look nice in all layouts, we use the 4x4 layout (smallest previews) as starting point. For the bigger - * previews in the layouts with less views we add space homogenously on all sides, so the 4x4 preview-rectangle + * previews in the layouts with less views we add space homogeneously on all sides, so the 4x4 preview-rectangle * is centered in the 2x1, 1x2 resp. 1x1 buttons. */ uint matrix_height = this->GetWidget<NWidgetMatrix>(WID_BO_OBJECT_MATRIX)->current_y; |