diff options
Diffstat (limited to 'src/news_type.h')
-rw-r--r-- | src/news_type.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/news_type.h b/src/news_type.h index 5d1cc3215..02e6f1e8f 100644 --- a/src/news_type.h +++ b/src/news_type.h @@ -13,17 +13,17 @@ * Type of news. */ enum NewsType { - NT_ARRIVAL_PLAYER, ///< Cargo arrived for player + NT_ARRIVAL_COMPANY, ///< Cargo arrived for company NT_ARRIVAL_OTHER, ///< Cargo arrived for competitor NT_ACCIDENT, ///< An accident or disaster has occurred NT_COMPANY_INFO, ///< Company info (new companies, bankrupcy messages) NT_INDUSTRY_OPEN, ///< Opening of industries NT_INDUSTRY_CLOSE, ///< Closing of industries NT_ECONOMY, ///< Economic changes (recession, industry up/dowm) - NT_INDUSTRY_PLAYER, ///< Production changes of industry serviced by local player + NT_INDUSTRY_COMPANY,///< Production changes of industry serviced by local company NT_INDUSTRY_OTHER, ///< Production changes of industry serviced by competitor(s) NT_INDUSTRY_NOBODY, ///< Other industry production changes - NT_ADVICE, ///< Bits of news about vehicles of the player + NT_ADVICE, ///< Bits of news about vehicles of the company NT_NEW_VEHICLES, ///< New vehicle has become available NT_ACCEPTANCE, ///< A type of cargo is (no longer) accepted NT_SUBSIDIES, ///< News about subsidies (announcements, expirations, acceptance) @@ -35,7 +35,7 @@ enum NewsType { * News subtypes. */ enum NewsSubtype { - NS_ARRIVAL_PLAYER, ///< NT_ARRIVAL_PLAYER + NS_ARRIVAL_COMPANY, ///< NT_ARRIVAL_COMPANY NS_ARRIVAL_OTHER, ///< NT_ARRIVAL_OTHER NS_ACCIDENT_TILE, ///< NT_ACCIDENT (tile) NS_ACCIDENT_VEHICLE, ///< NT_ACCIDENT (vehicle) @@ -46,7 +46,7 @@ enum NewsSubtype { NS_INDUSTRY_OPEN, ///< NT_INDUSTRY_OPEN NS_INDUSTRY_CLOSE, ///< NT_INDUSTRY_CLOSE NS_ECONOMY, ///< NT_ECONOMY - NS_INDUSTRY_PLAYER, ///< NT_INDUSTRY_PLAYER + NS_INDUSTRY_COMPANY, ///< NT_INDUSTRY_COMPANY NS_INDUSTRY_OTHER, ///< NT_INDUSTRY_OTHER NS_INDUSTRY_NOBODY, ///< NT_INDUSTRY_NOBODY NS_ADVICE, ///< NT_ADVICE @@ -130,7 +130,7 @@ struct CompanyNewsInformation { uint32 face; ///< The face of the president byte colour; ///< The colour related to the company - void FillData(const struct Player *p, const struct Player *other = NULL); + void FillData(const struct Company *c, const struct Company *other = NULL); }; #endif /* NEWS_TYPE_H */ |