diff options
Diffstat (limited to 'src/newgrf_text.cpp')
-rw-r--r-- | src/newgrf_text.cpp | 109 |
1 files changed, 5 insertions, 104 deletions
diff --git a/src/newgrf_text.cpp b/src/newgrf_text.cpp index d630b01dc..6c0507d3a 100644 --- a/src/newgrf_text.cpp +++ b/src/newgrf_text.cpp @@ -27,7 +27,7 @@ * the grf base will not be used in order to find the string, but rather for * jumping from standard langID scheme to the new one. */ -enum grf_base_languages { +enum GRFBaseLanguages { GRFLB_AMERICAN = 0x01, GRFLB_ENGLISH = 0x02, GRFLB_GERMAN = 0x04, @@ -36,101 +36,15 @@ enum grf_base_languages { GRFLB_GENERIC = 0x80, }; -enum grf_extended_languages { +enum GRFExtendedLanguages { GRFLX_AMERICAN = 0x00, GRFLX_ENGLISH = 0x01, GRFLX_GERMAN = 0x02, GRFLX_FRENCH = 0x03, GRFLX_SPANISH = 0x04, - GRFLX_ESPERANTO = 0x05, - GRFLX_RUSSIAN = 0x07, - GRFLX_CZECH = 0x15, - GRFLX_SLOVAK = 0x16, - GRFLX_BULGARIAN = 0x18, - GRFLX_AFRIKAANS = 0x1B, - GRFLX_GREEK = 0x1E, - GRFLX_DUTCH = 0x1F, - GRFLX_CATALAN = 0x22, - GRFLX_HUNGARIAN = 0x24, - GRFLX_ITALIAN = 0x27, - GRFLX_ROMANIAN = 0x28, - GRFLX_ICELANDIC = 0x29, - GRFLX_LATVIAN = 0x2A, - GRFLX_LITHUANIAN = 0x2B, - GRFLX_SLOVENIAN = 0x2C, - GRFLX_DANISH = 0x2D, - GRFLX_SWEDISH = 0x2E, - GRFLX_NORWEGIAN = 0x2F, - GRFLX_POLISH = 0x30, - GRFLX_GALICIAN = 0x31, - GRFLX_FRISIAN = 0x32, - GRFLX_UKRAINIAN = 0x33, - GRFLX_ESTONIAN = 0x34, - GRFLX_FINNISH = 0x35, - GRFLX_PORTUGUESE = 0x36, - GRFLX_BRAZILIAN = 0x37, - GRFLX_CROATIAN = 0x38, - GRFLX_JAPANESE = 0x39, - GRFLX_KOREAN = 0x3A, - GRFLX_TURKISH = 0x3E, GRFLX_UNSPECIFIED = 0x7F, }; - -struct iso_grf { - char code[6]; - byte grfLangID; -}; - -/** - * ISO code VS NewGrf langID conversion array. - * This array is used in two ways: - * 1-its ISO part is matching OpenTTD dynamic language id - * with newgrf bit positionning language id - * 2-its shift part is used to know what is the shift to - * watch for when inserting new strings, hence analysing newgrf langid - */ -const iso_grf iso_codes[] = { - {"en_US", GRFLX_AMERICAN}, - {"en_GB", GRFLX_ENGLISH}, - {"de_DE", GRFLX_GERMAN}, - {"fr_FR", GRFLX_FRENCH}, - {"es_ES", GRFLX_SPANISH}, - {"af_ZA", GRFLX_AFRIKAANS}, - {"hr_HR", GRFLX_CROATIAN}, - {"cs_CZ", GRFLX_CZECH}, - {"ca_ES", GRFLX_CATALAN}, - {"da_DA", GRFLX_DANISH}, - {"nl_NL", GRFLX_DUTCH}, - {"et_ET", GRFLX_ESTONIAN}, - {"fi_FI", GRFLX_FINNISH}, - {"fy_NL", GRFLX_FRISIAN}, - {"gl_ES", GRFLX_GALICIAN}, - {"el_GR", GRFLX_GREEK}, - {"hu_HU", GRFLX_HUNGARIAN}, - {"is_IS", GRFLX_ICELANDIC}, - {"it_IT", GRFLX_ITALIAN}, - {"lv_LV", GRFLX_LATVIAN}, - {"lt_LT", GRFLX_LITHUANIAN}, - {"nb_NO", GRFLX_NORWEGIAN}, - {"pl_PL", GRFLX_POLISH}, - {"pt_PT", GRFLX_PORTUGUESE}, - {"pt_BR", GRFLX_BRAZILIAN}, - {"ro_RO", GRFLX_ROMANIAN}, - {"ru_RU", GRFLX_RUSSIAN}, - {"sk_SK", GRFLX_SLOVAK}, - {"sl_SL", GRFLX_SLOVENIAN}, - {"sv_SE", GRFLX_SWEDISH}, - {"tr_TR", GRFLX_TURKISH}, - {"uk_UA", GRFLX_UKRAINIAN}, - {"eo_EO", GRFLX_ESPERANTO}, - {"bg_BG", GRFLX_BULGARIAN}, - {"ja_JP", GRFLX_JAPANESE}, - {"ko_KR", GRFLX_KOREAN}, - {"gen", GRFLB_GENERIC} ///< this is not iso code, but there has to be something... -}; - - /** * Element of the linked list. * Each of those elements represent the string, @@ -453,26 +367,13 @@ const char *GetGRFStringPtr(uint16 stringid) * Equivalence Setter function between game and newgrf langID. * This function will adjust _currentLangID as to what is the LangID * of the current language set by the user. - * The array iso_codes will be used to find that match. - * If not found, it will have to be standard english * This function is called after the user changed language, * from strings.cpp:ReadLanguagePack - * @param iso_name iso code of current selection + * @param langauge_id iso code of current selection */ -void SetCurrentGrfLangID(const char *iso_name) +void SetCurrentGrfLangID(byte language_id) { - /* Use English by default, if we can't match up the iso_code. */ - byte ret = GRFLX_ENGLISH; - byte i; - - for (i=0; i < lengthof(iso_codes); i++) { - if (strncmp(iso_codes[i].code, iso_name, strlen(iso_codes[i].code)) == 0) { - /* We found a match, so let's use it. */ - ret = iso_codes[i].grfLangID; - break; - } - } - _currentLangID = ret; + _currentLangID = language_id; } bool CheckGrfLangID(byte lang_id, byte grf_version) |