diff options
Diffstat (limited to 'src/newgrf_station.cpp')
-rw-r--r-- | src/newgrf_station.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/newgrf_station.cpp b/src/newgrf_station.cpp index 91a1fd068..15fbc4910 100644 --- a/src/newgrf_station.cpp +++ b/src/newgrf_station.cpp @@ -613,7 +613,7 @@ static const SpriteGroup *ResolveStation(StationResolverObject *object) * @param st Station (NULL in GUI) * @param tile Station tile being drawn (INVALID_TILE in GUI) * @param var10 Value to put in variable 10; normally 0; 1 when resolving the groundsprite and SSF_SEPARATE_GROUND is set. - * @return First sprite of the Action 1 spriteset ot use, minus an offset of 0x42D to accommodate for weird NewGRF specs. + * @return First sprite of the Action 1 spriteset to use, minus an offset of 0x42D to accommodate for weird NewGRF specs. */ SpriteID GetCustomStationRelocation(const StationSpec *statspec, BaseStation *st, TileIndex tile, uint32 var10) { @@ -704,7 +704,7 @@ int AllocateSpecToStation(const StationSpec *statspec, BaseStation *st, bool exe if (i == MAX_SPECLIST) { /* As final effort when the spec list is already full... * try to find the same spec and return that one. This might - * result in slighty "wrong" (as per specs) looking stations, + * result in slightly "wrong" (as per specs) looking stations, * but it's fairly unlikely that one reaches the limit anyways. */ for (i = 1; i < st->num_specs && i < MAX_SPECLIST; i++) { |