diff options
Diffstat (limited to 'src/newgrf_station.cpp')
-rw-r--r-- | src/newgrf_station.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/newgrf_station.cpp b/src/newgrf_station.cpp index d7dfe3845..399910d1f 100644 --- a/src/newgrf_station.cpp +++ b/src/newgrf_station.cpp @@ -421,7 +421,7 @@ uint32 Station::GetNewGRFVariable(const ResolverObject *object, byte variable, b const GoodsEntry *ge = &this->goods[c]; switch (variable) { - case 0x60: return min(ge->cargo.Count(), 4095); + case 0x60: return min(ge->cargo.TotalCount(), 4095); case 0x61: return ge->HasVehicleEverTriedLoading() ? ge->time_since_pickup : 0; case 0x62: return ge->HasRating() ? ge->rating : 0xFFFFFFFF; case 0x63: return ge->cargo.DaysInTransit(); @@ -440,8 +440,8 @@ uint32 Station::GetNewGRFVariable(const ResolverObject *object, byte variable, b if (variable >= 0x8C && variable <= 0xEC) { const GoodsEntry *g = &this->goods[GB(variable - 0x8C, 3, 4)]; switch (GB(variable - 0x8C, 0, 3)) { - case 0: return g->cargo.Count(); - case 1: return GB(min(g->cargo.Count(), 4095), 0, 4) | (GB(g->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE, 1) << 7); + case 0: return g->cargo.TotalCount(); + case 1: return GB(min(g->cargo.TotalCount(), 4095), 0, 4) | (GB(g->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE, 1) << 7); case 2: return g->time_since_pickup; case 3: return g->rating; case 4: return g->cargo.Source(); @@ -507,12 +507,12 @@ uint32 Waypoint::GetNewGRFVariable(const ResolverObject *object, byte variable, case CT_DEFAULT: for (CargoID cargo_type = 0; cargo_type < NUM_CARGO; cargo_type++) { - cargo += st->goods[cargo_type].cargo.Count(); + cargo += st->goods[cargo_type].cargo.TotalCount(); } break; default: - cargo = st->goods[this->station_scope.cargo_type].cargo.Count(); + cargo = st->goods[this->station_scope.cargo_type].cargo.TotalCount(); break; } @@ -587,7 +587,7 @@ static const SpriteGroup *ResolveStation(StationResolverObject *object) const CargoSpec *cs; FOR_ALL_CARGOSPECS(cs) { if (object->station_scope.statspec->grf_prop.spritegroup[cs->Index()] != NULL && - !st->goods[cs->Index()].cargo.Empty()) { + st->goods[cs->Index()].cargo.TotalCount() > 0) { ctype = cs->Index(); break; } @@ -998,7 +998,7 @@ void TriggerStationRandomisation(Station *st, TileIndex tile, StationRandomTrigg if (trigger == SRT_CARGO_TAKEN) { /* Create a bitmask of completely empty cargo types to be matched */ for (CargoID i = 0; i < NUM_CARGO; i++) { - if (st->goods[i].cargo.Empty()) { + if (st->goods[i].cargo.TotalCount() == 0) { SetBit(empty_mask, i); } } |