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-rw-r--r--src/newgrf_spritegroup.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/newgrf_spritegroup.cpp b/src/newgrf_spritegroup.cpp
index a5d689bbf..086cbf346 100644
--- a/src/newgrf_spritegroup.cpp
+++ b/src/newgrf_spritegroup.cpp
@@ -118,7 +118,7 @@ static inline uint32 GetVariable(const ResolverObject &object, ScopeResolver *sc
/**
* Store a value into the persistent storage area (PSA). Default implementation does nothing (for newgrf classes without storage).
- * @param pos Position to store into.
+ * @param reg Position to store into.
* @param value Value to store.
*/
/* virtual */ void ScopeResolver::StorePSA(uint reg, int32 value) {}
@@ -308,7 +308,7 @@ const SpriteGroup *RealSpriteGroup::Resolve(ResolverObject &object) const
* Process registers and the construction stage into the sprite layout.
* The passed construction stage might get reset to zero, if it gets incorporated into the layout
* during the preprocessing.
- * @param [in, out] stage Construction stage (0-3), or NULL if not applicable.
+ * @param[in,out] stage Construction stage (0-3), or NULL if not applicable.
* @return sprite layout to draw.
*/
const DrawTileSprites *TileLayoutSpriteGroup::ProcessRegisters(uint8 *stage) const