diff options
Diffstat (limited to 'src/newgrf_industrytiles.cpp')
-rw-r--r-- | src/newgrf_industrytiles.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/newgrf_industrytiles.cpp b/src/newgrf_industrytiles.cpp index 3fcdac555..afbbbf5cb 100644 --- a/src/newgrf_industrytiles.cpp +++ b/src/newgrf_industrytiles.cpp @@ -87,7 +87,7 @@ static uint32 IndustryTileGetVariable(const ResolverObject *object, byte variabl case 0x43: return GetRelativePosition(tile, inds->location.tile); /* Animation frame. Like house variable 46 but can contain anything 0..FF. */ - case 0x44: return (IsTileType(tile, MP_INDUSTRY)) ? GetIndustryAnimationState(tile) : 0; + case 0x44: return (IsTileType(tile, MP_INDUSTRY)) ? GetAnimationFrame(tile) : 0; /* Land info of nearby tiles */ case 0x60: return GetNearbyIndustryTileInformation(parameter, tile, inds == NULL ? (IndustryID)INVALID_INDUSTRY : inds->index); @@ -96,7 +96,7 @@ static uint32 IndustryTileGetVariable(const ResolverObject *object, byte variabl case 0x61: tile = GetNearbyTile(parameter, tile); if (IsTileType(tile, MP_INDUSTRY) && Industry::GetByTile(tile) == inds) { - return GetIndustryAnimationState(tile); + return GetAnimationFrame(tile); } return UINT_MAX; @@ -316,7 +316,7 @@ void AnimateNewIndustryTile(TileIndex tile) if ((_tick_counter % (1 << animation_speed)) != 0) return; bool frame_set_by_callback = false; - byte frame = GetIndustryAnimationState(tile); + byte frame = GetAnimationFrame(tile); uint16 num_frames = GB(itspec->animation_info, 0, 8); if (HasBit(itspec->callback_mask, CBM_INDT_ANIM_NEXT_FRAME)) { @@ -357,7 +357,7 @@ void AnimateNewIndustryTile(TileIndex tile) } } - SetIndustryAnimationState(tile, frame); + SetAnimationFrame(tile, frame); MarkTileDirtyByTile(tile); } @@ -371,7 +371,7 @@ static void ChangeIndustryTileAnimationFrame(const IndustryTileSpec *itspec, Til case 0xFE: AddAnimatedTile(tile); break; case 0xFF: DeleteAnimatedTile(tile); break; default: - SetIndustryAnimationState(tile, callback_res & 0xFF); + SetAnimationFrame(tile, callback_res & 0xFF); AddAnimatedTile(tile); break; } |