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-rw-r--r--src/newgrf_house.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/newgrf_house.cpp b/src/newgrf_house.cpp
index 374212651..cb5ac90df 100644
--- a/src/newgrf_house.cpp
+++ b/src/newgrf_house.cpp
@@ -591,7 +591,7 @@ bool CanDeleteHouse(TileIndex tile)
/* Human players are always allowed to remove buildings, as is water and
* anyone using the scenario editor. */
- if ((IsValidPlayer(_current_player) && IsHumanPlayer(_current_player))
+ if ((IsValidPlayerID(_current_player) && IsHumanPlayer(_current_player))
|| _current_player == OWNER_WATER || _current_player == OWNER_NONE) return true;
if (HasBit(hs->callback_mask, CBM_HOUSE_DENY_DESTRUCTION)) {