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-rw-r--r--src/newgrf_engine.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/newgrf_engine.cpp b/src/newgrf_engine.cpp
index 4f1ef3a05..9272a6d52 100644
--- a/src/newgrf_engine.cpp
+++ b/src/newgrf_engine.cpp
@@ -516,7 +516,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
byte chain_before = 0;
byte chain_after = 0;
- for (u = GetFirstVehicleInChain(v); u != v; u = u->Next()) {
+ for (u = v->First(); u != v; u = u->Next()) {
chain_before++;
if (variable == 0x41 && u->engine_type != v->engine_type) chain_before = 0;
}
@@ -610,7 +610,7 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
*/
if (v->type != VEH_TRAIN) return 0;
- const Vehicle *u_p = GetPrevVehicleInChain(v);
+ const Vehicle *u_p = v->Previous();
const Vehicle *u_n = v->Next();
DirDiff f = (u_p == NULL) ? DIRDIFF_SAME : DirDifference(u_p->direction, v->direction);
DirDiff b = (u_n == NULL) ? DIRDIFF_SAME : DirDifference(v->direction, u_n->direction);
@@ -758,8 +758,8 @@ static uint32 VehicleGetVariable(const ResolverObject *object, byte variable, by
case 0x75: return GB(v->u.rail.cached_power, 8, 24);
case 0x76: return GB(v->u.rail.cached_power, 16, 16);
case 0x77: return GB(v->u.rail.cached_power, 24, 8);
- case 0x7C: return v->first->index;
- case 0x7D: return GB(v->first->index, 8, 8);
+ case 0x7C: return v->First()->index;
+ case 0x7D: return GB(v->First()->index, 8, 8);
case 0x7F: return 0; // Used for vehicle reversing hack in TTDP
}
break;
@@ -804,7 +804,7 @@ static const SpriteGroup *VehicleResolveReal(const ResolverObject *object, const
if (v == NULL) return group->g.real.loading[0];
if (v->type == VEH_TRAIN) {
- in_motion = GetFirstVehicleInChain(v)->current_order.type != OT_LOADING;
+ in_motion = v->First()->current_order.type != OT_LOADING;
} else {
in_motion = v->current_order.type != OT_LOADING;
}
@@ -832,7 +832,7 @@ static inline void NewVehicleResolver(ResolverObject *res, EngineID engine_type,
res->ResolveReal = &VehicleResolveReal;
res->u.vehicle.self = v;
- res->u.vehicle.parent = (v != NULL && v->HasFront()) ? GetFirstVehicleInChain(v) : v;
+ res->u.vehicle.parent = (v != NULL && v->HasFront()) ? v->First() : v;
res->u.vehicle.self_type = engine_type;
@@ -1033,7 +1033,7 @@ static void DoTriggerVehicle(Vehicle *v, VehicleTrigger trigger, byte base_rando
* i.e.), so we give them all the NEW_CARGO triggered
* vehicle's portion of random bits. */
assert(first);
- DoTriggerVehicle((v->type == VEH_TRAIN) ? GetFirstVehicleInChain(v) : v, VEHICLE_TRIGGER_ANY_NEW_CARGO, new_random_bits, false);
+ DoTriggerVehicle((v->type == VEH_TRAIN) ? v->First() : v, VEHICLE_TRIGGER_ANY_NEW_CARGO, new_random_bits, false);
break;
case VEHICLE_TRIGGER_DEPOT: