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-rw-r--r--src/newgrf_commons.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/newgrf_commons.cpp b/src/newgrf_commons.cpp
index 0bea74a13..e7ef0a01a 100644
--- a/src/newgrf_commons.cpp
+++ b/src/newgrf_commons.cpp
@@ -380,7 +380,7 @@ uint32 GetTerrainType(TileIndex tile, TileContext context)
case MP_TUNNELBRIDGE:
if (context == TCX_ON_BRIDGE) {
- has_snow = (GetBridgePixelHeight(tile) > GetSnowLine());
+ has_snow = (GetBridgeHeight(tile) > GetSnowLine());
} else {
/* During map generation the snowstate may not be valid yet, as the tileloop may not have run yet. */
if (_generating_world) goto genworld; // we do not care about foundations here
@@ -393,13 +393,13 @@ uint32 GetTerrainType(TileIndex tile, TileContext context)
case MP_INDUSTRY:
case MP_OBJECT:
/* These tiles usually have a levelling foundation. So use max Z */
- has_snow = (GetTileMaxPixelZ(tile) > GetSnowLine());
+ has_snow = (GetTileMaxZ(tile) > GetSnowLine());
break;
case MP_VOID:
case MP_WATER:
genworld:
- has_snow = (GetTilePixelZ(tile) > GetSnowLine());
+ has_snow = (GetTileZ(tile) > GetSnowLine());
break;
default: NOT_REACHED();