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-rw-r--r--src/newgrf_commons.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/newgrf_commons.cpp b/src/newgrf_commons.cpp
index 6bb2612d9..485ffbd40 100644
--- a/src/newgrf_commons.cpp
+++ b/src/newgrf_commons.cpp
@@ -278,7 +278,7 @@ void IndustryTileOverrideManager::SetEntitySpec(const IndustryTileSpec *its)
* Terrain type: 0 normal, 1 desert, 2 rainforest, 4 on or above snowline */
uint32 GetTerrainType(TileIndex tile)
{
- switch (_opt.landscape) {
+ switch (_settings.game_creation.landscape) {
case LT_TROPIC: return GetTropicZone(tile);
case LT_ARCTIC: return GetTileZ(tile) > GetSnowLine() ? 4 : 0;
default: return 0;