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-rw-r--r--src/newgrf.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/newgrf.cpp b/src/newgrf.cpp
index d83634188..a2dd255cb 100644
--- a/src/newgrf.cpp
+++ b/src/newgrf.cpp
@@ -4305,7 +4305,7 @@ static void InitNewGRFFile(const GRFConfig *config, int sprite_offset)
if (newfile == NULL) error ("Out of memory");
- newfile->filename = strdup(config->filename);
+ newfile->filename = strdup(config->full_path);
newfile->sprite_offset = sprite_offset;
/* Copy the initial parameter list */
@@ -4583,7 +4583,7 @@ static void DecodeSpecialSprite(uint num, GrfLoadingStage stage)
void LoadNewGRFFile(GRFConfig *config, uint file_index, GrfLoadingStage stage)
{
- const char *filename = config->filename;
+ const char *filename = config->full_path;
uint16 num;
/* A .grf file is activated only if it was active when the game was
@@ -4699,7 +4699,7 @@ void LoadNewGRF(uint load_index, uint file_index)
if (c->status == GCS_DISABLED || c->status == GCS_NOT_FOUND) continue;
/* @todo usererror() */
- if (!FioCheckFileExists(c->filename)) error("NewGRF file is missing '%s'", c->filename);
+ if (!FileExists(c->full_path)) error("NewGRF file is missing '%s'", c->filename);
if (stage == GLS_LABELSCAN) InitNewGRFFile(c, _cur_spriteid);
LoadNewGRFFile(c, slot++, stage);