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-rw-r--r--src/newgrf.cpp25
1 files changed, 12 insertions, 13 deletions
diff --git a/src/newgrf.cpp b/src/newgrf.cpp
index 0b89b81e0..f5acb8625 100644
--- a/src/newgrf.cpp
+++ b/src/newgrf.cpp
@@ -3946,34 +3946,33 @@ static void NewSpriteGroup(ByteReader *buf)
act_group = group;
/* num_building_stages should be 1, if we are only using non-custom sprites */
group->num_building_stages = max((uint8)1, num_spriteset_ents);
- group->dts = new NewGRFSpriteLayout();
/* Groundsprite */
- group->dts->ground.sprite = buf->ReadWord();
- group->dts->ground.pal = buf->ReadWord();
+ group->dts.ground.sprite = buf->ReadWord();
+ group->dts.ground.pal = buf->ReadWord();
/* Remap transparent/colour modifier bits */
- MapSpriteMappingRecolour(&group->dts->ground);
+ MapSpriteMappingRecolour(&group->dts.ground);
- if (HasBit(group->dts->ground.pal, 15)) {
+ if (HasBit(group->dts.ground.pal, 15)) {
/* Bit 31 set means this is a custom sprite, so rewrite it to the
* last spriteset defined. */
- uint spriteset = GB(group->dts->ground.sprite, 0, 14);
+ uint spriteset = GB(group->dts.ground.sprite, 0, 14);
if (num_spriteset_ents == 0 || spriteset >= num_spritesets) {
grfmsg(1, "NewSpriteGroup: Spritelayout uses undefined custom spriteset %d", spriteset);
- group->dts->ground.sprite = SPR_IMG_QUERY;
- group->dts->ground.pal = PAL_NONE;
+ group->dts.ground.sprite = SPR_IMG_QUERY;
+ group->dts.ground.pal = PAL_NONE;
} else {
SpriteID sprite = _cur_grffile->spriteset_start + spriteset * num_spriteset_ents;
- SB(group->dts->ground.sprite, 0, SPRITE_WIDTH, sprite);
- ClrBit(group->dts->ground.pal, 15);
- SetBit(group->dts->ground.sprite, SPRITE_MODIFIER_CUSTOM_SPRITE);
+ SB(group->dts.ground.sprite, 0, SPRITE_WIDTH, sprite);
+ ClrBit(group->dts.ground.pal, 15);
+ SetBit(group->dts.ground.sprite, SPRITE_MODIFIER_CUSTOM_SPRITE);
}
}
- group->dts->Allocate(num_building_sprites);
+ group->dts.Allocate(num_building_sprites);
for (i = 0; i < num_building_sprites; i++) {
- DrawTileSeqStruct *seq = const_cast<DrawTileSeqStruct*>(&group->dts->seq[i]);
+ DrawTileSeqStruct *seq = const_cast<DrawTileSeqStruct*>(&group->dts.seq[i]);
seq->image.sprite = buf->ReadWord();
seq->image.pal = buf->ReadWord();