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-rw-r--r--src/network/core/tcp_admin.h6
-rw-r--r--src/network/core/tcp_content.h6
-rw-r--r--src/network/core/tcp_game.h2
-rw-r--r--src/network/core/udp.h4
-rw-r--r--src/network/network_client.h2
-rw-r--r--src/network/network_server.h2
6 files changed, 11 insertions, 11 deletions
diff --git a/src/network/core/tcp_admin.h b/src/network/core/tcp_admin.h
index 46b876952..df6e55397 100644
--- a/src/network/core/tcp_admin.h
+++ b/src/network/core/tcp_admin.h
@@ -66,7 +66,7 @@ enum PacketAdminType {
enum AdminStatus {
ADMIN_STATUS_INACTIVE, ///< The admin is not connected nor active.
ADMIN_STATUS_ACTIVE, ///< The admin is active.
- ADMIN_STATUS_END ///< Must ALWAYS be on the end of this list!! (period)
+ ADMIN_STATUS_END, ///< Must ALWAYS be on the end of this list!! (period)
};
/** Update types an admin can register a frequency for */
@@ -80,7 +80,7 @@ enum AdminUpdateType {
ADMIN_UPDATE_CONSOLE, ///< The admin would like to have console messages.
ADMIN_UPDATE_CMD_NAMES, ///< The admin would like a list of all DoCommand names.
ADMIN_UPDATE_CMD_LOGGING, ///< The admin would like to have DoCommand information.
- ADMIN_UPDATE_END ///< Must ALWAYS be on the end of this list!! (period)
+ ADMIN_UPDATE_END, ///< Must ALWAYS be on the end of this list!! (period)
};
/** Update frequencies an admin can register. */
@@ -101,7 +101,7 @@ enum AdminCompanyRemoveReason {
ADMIN_CRR_AUTOCLEAN, ///< The company is removed due to autoclean.
ADMIN_CRR_BANKRUPT, ///< The company went belly-up.
- ADMIN_CRR_END ///< Sentinel for end.
+ ADMIN_CRR_END, ///< Sentinel for end.
};
/** Main socket handler for admin related connections. */
diff --git a/src/network/core/tcp_content.h b/src/network/core/tcp_content.h
index 396202f23..263ce6ba6 100644
--- a/src/network/core/tcp_content.h
+++ b/src/network/core/tcp_content.h
@@ -44,12 +44,12 @@ enum PacketContentType {
PACKET_CONTENT_SERVER_INFO, ///< Reply of content server with information about content
PACKET_CONTENT_CLIENT_CONTENT, ///< Request a content file given an internal ID
PACKET_CONTENT_SERVER_CONTENT, ///< Reply with the content of the given ID
- PACKET_CONTENT_END ///< Must ALWAYS be on the end of this list!! (period)
+ PACKET_CONTENT_END, ///< Must ALWAYS be on the end of this list!! (period)
};
/** Unique identifier for the content. */
enum ContentID {
- INVALID_CONTENT_ID = UINT32_MAX ///< Sentinel for invalid content.
+ INVALID_CONTENT_ID = UINT32_MAX, ///< Sentinel for invalid content.
};
/** Container for all important information about a piece of content. */
@@ -61,7 +61,7 @@ struct ContentInfo {
AUTOSELECTED, ///< The content has been selected as dependency
ALREADY_HERE, ///< The content is already at the client side
DOES_NOT_EXIST, ///< The content does not exist in the content system
- INVALID ///< The content's invalid
+ INVALID, ///< The content's invalid
};
ContentType type; ///< Type of content
diff --git a/src/network/core/tcp_game.h b/src/network/core/tcp_game.h
index 53d6df892..31a059f69 100644
--- a/src/network/core/tcp_game.h
+++ b/src/network/core/tcp_game.h
@@ -123,7 +123,7 @@ enum PacketGameType {
PACKET_CLIENT_ERROR, ///< A client reports an error to the server.
PACKET_SERVER_ERROR_QUIT, ///< A server tells that a client has hit an error and did quit.
- PACKET_END ///< Must ALWAYS be on the end of this list!! (period)
+ PACKET_END, ///< Must ALWAYS be on the end of this list!! (period)
};
/** Packet that wraps a command */
diff --git a/src/network/core/udp.h b/src/network/core/udp.h
index ff645bca3..29abb8a68 100644
--- a/src/network/core/udp.h
+++ b/src/network/core/udp.h
@@ -34,7 +34,7 @@ enum PacketUDPType {
PACKET_UDP_CLIENT_GET_NEWGRFS, ///< Requests the name for a list of GRFs (GRF_ID and MD5)
PACKET_UDP_SERVER_NEWGRFS, ///< Sends the list of NewGRF's requested.
PACKET_UDP_MASTER_SESSION_KEY, ///< Sends a fresh session key to the client
- PACKET_UDP_END ///< Must ALWAYS be on the end of this list!! (period)
+ PACKET_UDP_END, ///< Must ALWAYS be on the end of this list!! (period)
};
/** The types of server lists we can get */
@@ -43,7 +43,7 @@ enum ServerListType {
SLT_IPv6 = 1, ///< Get the IPv6 addresses
SLT_AUTODETECT, ///< Autodetect the type based on the connection
- SLT_END = SLT_AUTODETECT ///< End of 'arrays' marker
+ SLT_END = SLT_AUTODETECT, ///< End of 'arrays' marker
};
/** Base socket handler for all UDP sockets */
diff --git a/src/network/network_client.h b/src/network/network_client.h
index 238afaf90..342834f1c 100644
--- a/src/network/network_client.h
+++ b/src/network/network_client.h
@@ -34,7 +34,7 @@ private:
STATUS_MAP_WAIT, ///< The client is waiting as someone else is downloading the map.
STATUS_MAP, ///< The client is downloading the map.
STATUS_ACTIVE, ///< The client is active within in the game.
- STATUS_END ///< Must ALWAYS be on the end of this list!! (period)
+ STATUS_END, ///< Must ALWAYS be on the end of this list!! (period)
};
ServerStatus status; ///< Status of the connection with the server.
diff --git a/src/network/network_server.h b/src/network/network_server.h
index ad1b381a9..e9d790a48 100644
--- a/src/network/network_server.h
+++ b/src/network/network_server.h
@@ -65,7 +65,7 @@ public:
STATUS_DONE_MAP, ///< The client has downloaded the map.
STATUS_PRE_ACTIVE, ///< The client is catching up the delayed frames.
STATUS_ACTIVE, ///< The client is active within in the game.
- STATUS_END ///< Must ALWAYS be on the end of this list!! (period).
+ STATUS_END, ///< Must ALWAYS be on the end of this list!! (period).
};
byte lag_test; ///< Byte used for lag-testing the client