diff options
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/core/tcp_game.cpp | 3 | ||||
-rw-r--r-- | src/network/network.cpp | 15 | ||||
-rw-r--r-- | src/network/network_client.cpp | 34 | ||||
-rw-r--r-- | src/network/network_internal.h | 10 | ||||
-rw-r--r-- | src/network/network_server.cpp | 194 |
5 files changed, 126 insertions, 130 deletions
diff --git a/src/network/core/tcp_game.cpp b/src/network/core/tcp_game.cpp index 24a4726ef..8044ef138 100644 --- a/src/network/core/tcp_game.cpp +++ b/src/network/core/tcp_game.cpp @@ -67,8 +67,7 @@ NetworkRecvStatus NetworkClientSocket::CloseConnection(bool error) return NETWORK_RECV_STATUS_CONN_LOST; } - NetworkCloseClient(this, error); - return NETWORK_RECV_STATUS_OKAY; + return NetworkCloseClient(this, error ? NETWORK_RECV_STATUS_SERVER_ERROR : NETWORK_RECV_STATUS_CONN_LOST); } #endif /* ENABLE_NETWORK */ diff --git a/src/network/network.cpp b/src/network/network.cpp index 6578fcff7..b4c49914d 100644 --- a/src/network/network.cpp +++ b/src/network/network.cpp @@ -292,7 +292,7 @@ static void NetworkClientError(NetworkRecvStatus res, NetworkClientSocket *cs) /* We just want to close the connection.. */ if (res == NETWORK_RECV_STATUS_CLOSE_QUERY) { cs->NetworkSocketHandler::CloseConnection(); - NetworkCloseClient(cs, true); + NetworkCloseClient(cs, res); _networking = false; DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0); @@ -313,7 +313,7 @@ static void NetworkClientError(NetworkRecvStatus res, NetworkClientSocket *cs) } _switch_mode = SM_MENU; - NetworkCloseClient(cs, true); + NetworkCloseClient(cs, res); _networking = false; } @@ -533,8 +533,9 @@ static NetworkClientSocket *NetworkAllocClient(SOCKET s) } /* Close a connection */ -void NetworkCloseClient(NetworkClientSocket *cs, bool error) +NetworkRecvStatus NetworkCloseClient(NetworkClientSocket *cs, NetworkRecvStatus status) { + assert(status != NETWORK_RECV_STATUS_OKAY); /* * Sending a message just before leaving the game calls cs->Send_Packets. * This might invoke this function, which means that when we close the @@ -542,9 +543,9 @@ void NetworkCloseClient(NetworkClientSocket *cs, bool error) * connection. This handles that case gracefully without having to make * that code any more complex or more aware of the validity of the socket. */ - if (cs->sock == INVALID_SOCKET) return; + if (cs->sock == INVALID_SOCKET) return status; - if (error && !cs->HasClientQuit() && _network_server && cs->status > STATUS_INACTIVE) { + if (status != NETWORK_RECV_STATUS_CONN_LOST && !cs->HasClientQuit() && _network_server && cs->status > STATUS_INACTIVE) { /* We did not receive a leave message from this client... */ char client_name[NETWORK_CLIENT_NAME_LENGTH]; NetworkClientSocket *new_cs; @@ -575,6 +576,8 @@ void NetworkCloseClient(NetworkClientSocket *cs, bool error) delete cs->GetInfo(); delete cs; + + return status; } /* For the server, to accept new clients */ @@ -671,7 +674,7 @@ static void NetworkClose() SEND_COMMAND(PACKET_CLIENT_QUIT)(); cs->Send_Packets(); } - NetworkCloseClient(cs, false); + NetworkCloseClient(cs, NETWORK_RECV_STATUS_CONN_LOST); } if (_network_server) { diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index 9a2608536..9a6db0d2e 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -126,6 +126,7 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_COMPANY_INFO) p = new Packet(PACKET_CLIENT_COMPANY_INFO); MY_CLIENT->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_JOIN) @@ -150,6 +151,7 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_JOIN) p->Send_uint8 (_network_join_as); // PlayAs p->Send_uint8 (NETLANG_ANY); // Language MY_CLIENT->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED) @@ -162,6 +164,7 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED) Packet *p = new Packet(PACKET_CLIENT_NEWGRFS_CHECKED); MY_CLIENT->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_PASSWORD)(NetworkPasswordType type, const char *password) @@ -177,6 +180,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_PASSWORD)(NetworkPasswordType type, p->Send_uint8 (type); p->Send_string(type == NETWORK_GAME_PASSWORD ? password : GenerateCompanyPasswordHash(password)); MY_CLIENT->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_GETMAP) @@ -197,6 +201,7 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_GETMAP) * incompatible, which we would like to prevent by this. */ if (HasBit(_openttd_newgrf_version, 19)) p->Send_uint32(_openttd_newgrf_version); MY_CLIENT->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_MAP_OK) @@ -210,6 +215,7 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_MAP_OK) Packet *p = new Packet(PACKET_CLIENT_MAP_OK); MY_CLIENT->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_ACK) @@ -225,6 +231,7 @@ DEF_CLIENT_SEND_COMMAND(PACKET_CLIENT_ACK) p->Send_uint32(_frame_counter); MY_CLIENT->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } /* Send a command packet to the server */ @@ -247,6 +254,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_COMMAND)(const CommandPacket *cp) MY_CLIENT->Send_Command(p, cp); MY_CLIENT->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } /* Send a chat-packet over the network */ @@ -272,6 +280,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_CHAT)(NetworkAction action, DestType p->Send_uint64(data); MY_CLIENT->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } /* Send an error-packet over the network */ @@ -287,6 +296,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_ERROR)(NetworkErrorCode errorno) p->Send_uint8(errorno); MY_CLIENT->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_PASSWORD)(const char *password) @@ -301,6 +311,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_PASSWORD)(const char *password) p->Send_string(GenerateCompanyPasswordHash(password)); MY_CLIENT->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_NAME)(const char *name) @@ -315,6 +326,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_SET_NAME)(const char *name) p->Send_string(name); MY_CLIENT->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } /* Send an quit-packet over the network */ @@ -328,6 +340,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_QUIT)() Packet *p = new Packet(PACKET_CLIENT_QUIT); MY_CLIENT->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_RCON)(const char *pass, const char *command) @@ -336,6 +349,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_RCON)(const char *pass, const char * p->Send_string(pass); p->Send_string(command); MY_CLIENT->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_MOVE)(CompanyID company, const char *pass) @@ -344,6 +358,7 @@ DEF_CLIENT_SEND_COMMAND_PARAM(PACKET_CLIENT_MOVE)(CompanyID company, const char p->Send_uint8(company); p->Send_string(GenerateCompanyPasswordHash(pass)); MY_CLIENT->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } @@ -512,11 +527,11 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHECK_NEWGRFS) if (ret == NETWORK_RECV_STATUS_OKAY) { /* Start receiving the map */ - SEND_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)(); - } else { - /* NewGRF mismatch, bail out */ - _switch_mode_errorstr = STR_NETWORK_ERROR_NEWGRF_MISMATCH; + return SEND_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)(); } + + /* NewGRF mismatch, bail out */ + _switch_mode_errorstr = STR_NETWORK_ERROR_NEWGRF_MISMATCH; return ret; } @@ -538,7 +553,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_NEED_PASSWORD) if (StrEmpty(password)) { ShowNetworkNeedPassword(type); } else { - SEND_COMMAND(PACKET_CLIENT_PASSWORD)(type, password); + return SEND_COMMAND(PACKET_CLIENT_PASSWORD)(type, password); } return NETWORK_RECV_STATUS_OKAY; @@ -555,8 +570,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_WELCOME) p->Recv_string(_password_server_id, sizeof(_password_server_id)); /* Start receiving the map */ - SEND_COMMAND(PACKET_CLIENT_GETMAP)(); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_CLIENT_GETMAP)(); } DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_WAIT) @@ -763,8 +777,9 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHAT) ci = ci_to; } - if (ci != NULL) + if (ci != NULL) { NetworkTextMessage(action, (ConsoleColour)GetDrawStringCompanyColour(ci->client_playas), self_send, name, msg, data); + } return NETWORK_RECV_STATUS_OKAY; } @@ -808,8 +823,9 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_JOIN) ClientID client_id = (ClientID)p->Recv_uint32(); NetworkClientInfo *ci = NetworkFindClientInfoFromClientID(client_id); - if (ci != NULL) + if (ci != NULL) { NetworkTextMessage(NETWORK_ACTION_JOIN, CC_DEFAULT, false, ci->client_name); + } SetWindowDirty(WC_CLIENT_LIST, 0); diff --git a/src/network/network_internal.h b/src/network/network_internal.h index 0d6814b60..bb681bc06 100644 --- a/src/network/network_internal.h +++ b/src/network/network_internal.h @@ -153,7 +153,7 @@ void NetworkExecuteLocalCommandQueue(); void NetworkFreeLocalCommandQueue(); /* from network.c */ -void NetworkCloseClient(NetworkClientSocket *cs, bool error); +NetworkRecvStatus NetworkCloseClient(NetworkClientSocket *cs, NetworkRecvStatus status); void NetworkTextMessage(NetworkAction action, ConsoleColour colour, bool self_send, const char *name, const char *str = "", int64 data = 0); void NetworkGetClientName(char *clientname, size_t size, const NetworkClientSocket *cs); uint NetworkCalculateLag(const NetworkClientSocket *cs); @@ -164,11 +164,11 @@ bool NetworkFindName(char new_name[NETWORK_CLIENT_NAME_LENGTH]); /* Macros to make life a bit more easier */ #define DEF_CLIENT_RECEIVE_COMMAND(type) NetworkRecvStatus NetworkPacketReceive_ ## type ## _command(Packet *p) -#define DEF_CLIENT_SEND_COMMAND(type) void NetworkPacketSend_ ## type ## _command() -#define DEF_CLIENT_SEND_COMMAND_PARAM(type) void NetworkPacketSend_ ## type ## _command +#define DEF_CLIENT_SEND_COMMAND(type) NetworkRecvStatus NetworkPacketSend_ ## type ## _command() +#define DEF_CLIENT_SEND_COMMAND_PARAM(type) NetworkRecvStatus NetworkPacketSend_ ## type ## _command #define DEF_SERVER_RECEIVE_COMMAND(type) NetworkRecvStatus NetworkPacketReceive_ ## type ## _command(NetworkClientSocket *cs, Packet *p) -#define DEF_SERVER_SEND_COMMAND(type) void NetworkPacketSend_ ## type ## _command(NetworkClientSocket *cs) -#define DEF_SERVER_SEND_COMMAND_PARAM(type) void NetworkPacketSend_ ## type ## _command +#define DEF_SERVER_SEND_COMMAND(type) NetworkRecvStatus NetworkPacketSend_ ## type ## _command(NetworkClientSocket *cs) +#define DEF_SERVER_SEND_COMMAND_PARAM(type) NetworkRecvStatus NetworkPacketSend_ ## type ## _command #define SEND_COMMAND(type) NetworkPacketSend_ ## type ## _command #define RECEIVE_COMMAND(type) NetworkPacketReceive_ ## type ## _command diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index 54623fc8f..c090d176d 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -62,6 +62,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_CLIENT_INFO)(NetworkClientSocket *cs cs->Send_Packet(p); } + return NETWORK_RECV_STATUS_OKAY; } DEF_SERVER_SEND_COMMAND(PACKET_SERVER_COMPANY_INFO) @@ -129,6 +130,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_COMPANY_INFO) p->Send_bool (false); cs->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientSocket *cs, NetworkErrorCode error) @@ -174,13 +176,8 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR)(NetworkClientSocket *cs, Netw DEBUG(net, 1, "Client %d made an error and has been disconnected. Reason: '%s'", cs->client_id, str); } - cs->CloseConnection(false); - - /* Make sure the data get's there before we close the connection */ - cs->Send_Packets(); - /* The client made a mistake, so drop his connection now! */ - NetworkCloseClient(cs, false); + return NetworkCloseClient(cs, NETWORK_RECV_STATUS_SERVER_ERROR); } DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_CHECK_NEWGRFS)(NetworkClientSocket *cs) @@ -209,6 +206,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_CHECK_NEWGRFS)(NetworkClientSocket * } cs->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_NEED_PASSWORD)(NetworkClientSocket *cs, NetworkPasswordType type) @@ -221,7 +219,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_NEED_PASSWORD)(NetworkClientSocket * */ /* Invalid packet when status is AUTH or higher */ - if (cs->status >= STATUS_AUTH) return; + if (cs->status >= STATUS_AUTH) return NetworkCloseClient(cs, NETWORK_RECV_STATUS_MALFORMED_PACKET); cs->status = STATUS_AUTHORIZING; @@ -230,6 +228,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_NEED_PASSWORD)(NetworkClientSocket * p->Send_uint32(_settings_game.game_creation.generation_seed); p->Send_string(_settings_client.network.network_id); cs->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_SERVER_SEND_COMMAND(PACKET_SERVER_WELCOME) @@ -245,7 +244,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_WELCOME) NetworkClientSocket *new_cs; /* Invalid packet when status is AUTH or higher */ - if (cs->status >= STATUS_AUTH) return; + if (cs->status >= STATUS_AUTH) return NetworkCloseClient(cs, NETWORK_RECV_STATUS_MALFORMED_PACKET); cs->status = STATUS_AUTH; _network_game_info.clients_on++; @@ -262,7 +261,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_WELCOME) SEND_COMMAND(PACKET_SERVER_CLIENT_INFO)(cs, new_cs->GetInfo()); } /* Also send the info of the server */ - SEND_COMMAND(PACKET_SERVER_CLIENT_INFO)(cs, NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER)); + return SEND_COMMAND(PACKET_SERVER_CLIENT_INFO)(cs, NetworkFindClientInfoFromClientID(CLIENT_ID_SERVER)); } DEF_SERVER_SEND_COMMAND(PACKET_SERVER_WAIT) @@ -286,6 +285,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_WAIT) p = new Packet(PACKET_SERVER_WAIT); p->Send_uint8(waiting); cs->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } /* This sends the map to the client */ @@ -310,8 +310,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP) if (cs->status < STATUS_AUTH) { /* Illegal call, return error and ignore the packet */ - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_AUTHORIZED); - return; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_AUTHORIZED); } if (cs->status == STATUS_AUTH) { @@ -366,23 +365,21 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP) cs->status = STATUS_DONE_MAP; fclose(file_pointer); - { - NetworkClientSocket *new_cs; - bool new_map_client = false; - /* Check if there is a client waiting for receiving the map - * and start sending him the map */ - FOR_ALL_CLIENT_SOCKETS(new_cs) { - if (new_cs->status == STATUS_MAP_WAIT) { - /* Check if we already have a new client to send the map to */ - if (!new_map_client) { - /* If not, this client will get the map */ - new_cs->status = STATUS_AUTH; - new_map_client = true; - SEND_COMMAND(PACKET_SERVER_MAP)(new_cs); - } else { - /* Else, send the other clients how many clients are in front of them */ - SEND_COMMAND(PACKET_SERVER_WAIT)(new_cs); - } + NetworkClientSocket *new_cs; + bool new_map_client = false; + /* Check if there is a client waiting for receiving the map + * and start sending him the map */ + FOR_ALL_CLIENT_SOCKETS(new_cs) { + if (new_cs->status == STATUS_MAP_WAIT) { + /* Check if we already have a new client to send the map to */ + if (!new_map_client) { + /* If not, this client will get the map */ + new_cs->status = STATUS_AUTH; + new_map_client = true; + SEND_COMMAND(PACKET_SERVER_MAP)(new_cs); + } else { + /* Else, send the other clients how many clients are in front of them */ + SEND_COMMAND(PACKET_SERVER_WAIT)(new_cs); } } } @@ -402,6 +399,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_MAP) if (sent_packets > 1) sent_packets /= 2; } } + return NETWORK_RECV_STATUS_OKAY; } DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_JOIN)(NetworkClientSocket *cs, ClientID client_id) @@ -420,6 +418,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_JOIN)(NetworkClientSocket *cs, Clien p->Send_uint32(client_id); cs->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } @@ -446,6 +445,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_FRAME) #endif #endif cs->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SYNC) @@ -468,6 +468,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SYNC) p->Send_uint32(_sync_seed_2); #endif cs->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_COMMAND)(NetworkClientSocket *cs, const CommandPacket *cp) @@ -493,6 +494,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_COMMAND)(NetworkClientSocket *cs, co p->Send_bool (cp->my_cmd); cs->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_CHAT)(NetworkClientSocket *cs, NetworkAction action, ClientID client_id, bool self_send, const char *msg, int64 data) @@ -516,6 +518,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_CHAT)(NetworkClientSocket *cs, Netwo p->Send_uint64(data); cs->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR_QUIT)(NetworkClientSocket *cs, ClientID client_id, NetworkErrorCode errorno) @@ -535,6 +538,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_ERROR_QUIT)(NetworkClientSocket *cs, p->Send_uint8 (errorno); cs->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_QUIT)(NetworkClientSocket *cs, ClientID client_id) @@ -552,6 +556,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_QUIT)(NetworkClientSocket *cs, Clien p->Send_uint32(client_id); cs->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SHUTDOWN) @@ -565,6 +570,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_SHUTDOWN) Packet *p = new Packet(PACKET_SERVER_SHUTDOWN); cs->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME) @@ -578,6 +584,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_NEWGAME) Packet *p = new Packet(PACKET_SERVER_NEWGAME); cs->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkClientSocket *cs, uint16 colour, const char *command) @@ -587,6 +594,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_RCON)(NetworkClientSocket *cs, uint1 p->Send_uint16(colour); p->Send_string(command); cs->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_MOVE)(NetworkClientSocket *cs, ClientID client_id, CompanyID company_id) @@ -596,6 +604,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_MOVE)(NetworkClientSocket *cs, Clien p->Send_uint32(client_id); p->Send_uint8(company_id); cs->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_COMPANY_UPDATE)(NetworkClientSocket *cs) @@ -604,6 +613,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_COMPANY_UPDATE)(NetworkClientSocket p->Send_uint16(_network_company_passworded); cs->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } DEF_SERVER_SEND_COMMAND(PACKET_SERVER_CONFIG_UPDATE) @@ -613,6 +623,7 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_CONFIG_UPDATE) p->Send_uint8(_settings_client.network.max_companies); p->Send_uint8(_settings_client.network.max_spectators); cs->Send_Packet(p); + return NETWORK_RECV_STATUS_OKAY; } /*********** @@ -622,39 +633,35 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_CONFIG_UPDATE) DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMPANY_INFO) { - SEND_COMMAND(PACKET_SERVER_COMPANY_INFO)(cs); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_COMPANY_INFO)(cs); } DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED) { if (cs->status != STATUS_INACTIVE) { /* Illegal call, return error and ignore the packet */ - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); } NetworkClientInfo *ci = cs->GetInfo(); /* We now want a password from the client else we do not allow him in! */ if (!StrEmpty(_settings_client.network.server_password)) { - SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_GAME_PASSWORD); - } else { - if (Company::IsValidID(ci->client_playas) && !StrEmpty(_network_company_states[ci->client_playas].password)) { - SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_COMPANY_PASSWORD); - } else { - SEND_COMMAND(PACKET_SERVER_WELCOME)(cs); - } + return SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_GAME_PASSWORD); } - return NETWORK_RECV_STATUS_OKAY; + + if (Company::IsValidID(ci->client_playas) && !StrEmpty(_network_company_states[ci->client_playas].password)) { + return SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_COMPANY_PASSWORD); + } + + return SEND_COMMAND(PACKET_SERVER_WELCOME)(cs); } DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_JOIN) { if (cs->status != STATUS_INACTIVE) { /* Illegal call, return error and ignore the packet */ - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); } char name[NETWORK_CLIENT_NAME_LENGTH]; @@ -668,8 +675,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_JOIN) /* Check if the client has revision control enabled */ if (!IsNetworkCompatibleVersion(client_revision)) { /* Different revisions!! */ - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_WRONG_REVISION); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_WRONG_REVISION); } p->Recv_string(name, sizeof(name)); @@ -682,20 +688,17 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_JOIN) switch (playas) { case COMPANY_NEW_COMPANY: // New company if (Company::GetNumItems() >= _settings_client.network.max_companies) { - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_FULL); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_FULL); } break; case COMPANY_SPECTATOR: // Spectator if (NetworkSpectatorCount() >= _settings_client.network.max_spectators) { - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_FULL); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_FULL); } break; default: // Join another company (companies 1-8 (index 0-7)) if (!Company::IsValidHumanID(playas)) { - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_COMPANY_MISMATCH); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_COMPANY_MISMATCH); } break; } @@ -705,8 +708,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_JOIN) if (!NetworkFindName(name)) { // Change name if duplicate /* We could not create a name for this client */ - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NAME_IN_USE); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NAME_IN_USE); } ci = cs->GetInfo(); @@ -719,11 +721,10 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_JOIN) if (Company::IsValidID(playas)) _network_company_states[playas].months_empty = 0; if (_grfconfig == NULL) { - RECEIVE_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)(cs, NULL); - } else { - SEND_COMMAND(PACKET_SERVER_CHECK_NEWGRFS)(cs); + return RECEIVE_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)(cs, NULL); } - return NETWORK_RECV_STATUS_OKAY; + + return SEND_COMMAND(PACKET_SERVER_CHECK_NEWGRFS)(cs); } DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_PASSWORD) @@ -739,36 +740,29 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_PASSWORD) /* Check game-password */ if (strcmp(password, _settings_client.network.server_password) != 0) { /* Password is invalid */ - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_WRONG_PASSWORD); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_WRONG_PASSWORD); } ci = cs->GetInfo(); if (Company::IsValidID(ci->client_playas) && !StrEmpty(_network_company_states[ci->client_playas].password)) { - SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_COMPANY_PASSWORD); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_NEED_PASSWORD)(cs, NETWORK_COMPANY_PASSWORD); } /* Valid password, allow user */ - SEND_COMMAND(PACKET_SERVER_WELCOME)(cs); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_WELCOME)(cs); } else if (cs->status == STATUS_AUTHORIZING && type == NETWORK_COMPANY_PASSWORD) { ci = cs->GetInfo(); if (strcmp(password, _network_company_states[ci->client_playas].password) != 0) { /* Password is invalid */ - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_WRONG_PASSWORD); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_WRONG_PASSWORD); } - SEND_COMMAND(PACKET_SERVER_WELCOME)(cs); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_WELCOME)(cs); } - - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); } DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_GETMAP) @@ -786,21 +780,18 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_GETMAP) if (_openttd_newgrf_version != p->Recv_uint32()) { /* The version we get from the client differs, it must have the * wrong version. The client must be wrong. */ - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); } } else if (p->size != 3) { /* We received a packet from a version that claims to be stable. * That shouldn't happen. The client must be wrong. */ - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); } /* The client was never joined.. so this is impossible, right? * Ignore the packet, give the client a warning, and close his connection */ if (cs->status < STATUS_AUTH || cs->HasClientQuit()) { - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_AUTHORIZED); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_AUTHORIZED); } /* Check if someone else is receiving the map */ @@ -808,14 +799,12 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_GETMAP) if (new_cs->status == STATUS_MAP) { /* Tell the new client to wait */ cs->status = STATUS_MAP_WAIT; - SEND_COMMAND(PACKET_SERVER_WAIT)(cs); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_WAIT)(cs); } } /* We receive a request to upload the map.. give it to the client! */ - SEND_COMMAND(PACKET_SERVER_MAP)(cs); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_MAP)(cs); } DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_MAP_OK) @@ -852,12 +841,11 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_MAP_OK) SEND_COMMAND(PACKET_SERVER_CONFIG_UPDATE)(cs); /* quickly update the syncing client with company details */ - SEND_COMMAND(PACKET_SERVER_COMPANY_UPDATE)(cs); - } else { - /* Wrong status for this packet, give a warning to client, and close connection */ - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); + return SEND_COMMAND(PACKET_SERVER_COMPANY_UPDATE)(cs); } - return NETWORK_RECV_STATUS_OKAY; + + /* Wrong status for this packet, give a warning to client, and close connection */ + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); } /** The client has done a command and wants us to handle it @@ -871,8 +859,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) /* The client was never joined.. so this is impossible, right? * Ignore the packet, give the client a warning, and close his connection */ if (cs->status < STATUS_DONE_MAP || cs->HasClientQuit()) { - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); } CommandPacket cp; @@ -884,21 +871,18 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) if (err != NULL) { IConsolePrintF(CC_ERROR, "WARNING: %s from client %d (IP: %s).", err, ci->client_id, GetClientIP(ci)); - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); } if ((GetCommandFlags(cp.cmd) & CMD_SERVER) && ci->client_id != CLIENT_ID_SERVER) { IConsolePrintF(CC_ERROR, "WARNING: server only command from: client %d (IP: %s), kicking...", ci->client_id, GetClientIP(ci)); - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_KICKED); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_KICKED); } if ((GetCommandFlags(cp.cmd) & CMD_SPECTATOR) == 0 && !Company::IsValidID(cp.company) && ci->client_id != CLIENT_ID_SERVER) { IConsolePrintF(CC_ERROR, "WARNING: spectator issueing command from client %d (IP: %s), kicking...", ci->client_id, GetClientIP(ci)); - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_KICKED); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_KICKED); } /** Only CMD_COMPANY_CTRL is always allowed, for the rest, playas needs @@ -908,8 +892,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) if (!(cp.cmd == CMD_COMPANY_CTRL && cp.p1 == 0 && ci->client_playas == COMPANY_NEW_COMPANY) && ci->client_playas != cp.company) { IConsolePrintF(CC_ERROR, "WARNING: client %d (IP: %s) tried to execute a command as company %d, kicking...", ci->client_playas + 1, GetClientIP(ci), cp.company + 1); - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_COMPANY_MISMATCH); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_COMPANY_MISMATCH); } /** @todo CMD_COMPANY_CTRL with p1 = 0 announces a new company to the server. To give the @@ -919,8 +902,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_COMMAND) */ if (cp.cmd == CMD_COMPANY_CTRL) { if (cp.p1 != 0 || cp.company != COMPANY_SPECTATOR) { - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_CHEATER); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_CHEATER); } /* Check if we are full - else it's possible for spectators to send a CMD_COMPANY_CTRL and the company is created regardless of max_companies! */ @@ -1022,8 +1004,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_ACK) { if (cs->status < STATUS_AUTH) { /* Illegal call, return error and ignore the packet */ - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_AUTHORIZED); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_AUTHORIZED); } uint32 frame = p->Recv_uint32(); @@ -1150,8 +1131,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_CHAT) { if (cs->status < STATUS_AUTH) { /* Illegal call, return error and ignore the packet */ - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_AUTHORIZED); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_AUTHORIZED); } NetworkAction action = (NetworkAction)p->Recv_uint8(); @@ -1174,7 +1154,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_CHAT) break; default: IConsolePrintF(CC_ERROR, "WARNING: invalid chat action from client %d (IP: %s).", ci->client_id, GetClientIP(ci)); - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); break; } return NETWORK_RECV_STATUS_OKAY; @@ -1184,8 +1164,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_SET_PASSWORD) { if (cs->status != STATUS_ACTIVE) { /* Illegal call, return error and ignore the packet */ - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); } char password[NETWORK_PASSWORD_LENGTH]; @@ -1205,8 +1184,7 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_SET_NAME) { if (cs->status != STATUS_ACTIVE) { /* Illegal call, return error and ignore the packet */ - SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); - return NETWORK_RECV_STATUS_OKAY; + return SEND_COMMAND(PACKET_SERVER_ERROR)(cs, NETWORK_ERROR_NOT_EXPECTED); } char client_name[NETWORK_CLIENT_NAME_LENGTH]; @@ -1630,7 +1608,7 @@ void NetworkServer_Tick(bool send_frame) /* Client did still not report in after 4 game-day, drop him * (that is, the 3 of above, + 1 before any lag is counted) */ IConsolePrintF(CC_ERROR,"Client #%d is dropped because the client did not respond for more than 4 game-days", cs->client_id); - NetworkCloseClient(cs, true); + NetworkCloseClient(cs, NETWORK_RECV_STATUS_SERVER_ERROR); continue; } @@ -1646,13 +1624,13 @@ void NetworkServer_Tick(bool send_frame) int lag = NetworkCalculateLag(cs); if (lag > _settings_client.network.max_join_time) { IConsolePrintF(CC_ERROR,"Client #%d is dropped because it took longer than %d ticks for him to join", cs->client_id, _settings_client.network.max_join_time); - NetworkCloseClient(cs, true); + NetworkCloseClient(cs, NETWORK_RECV_STATUS_SERVER_ERROR); } } else if (cs->status == STATUS_INACTIVE) { int lag = NetworkCalculateLag(cs); if (lag > 4 * DAY_TICKS) { IConsolePrintF(CC_ERROR,"Client #%d is dropped because it took longer than %d ticks to start the joining process", cs->client_id, 4 * DAY_TICKS); - NetworkCloseClient(cs, true); + NetworkCloseClient(cs, NETWORK_RECV_STATUS_SERVER_ERROR); } } |