diff options
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/network_client.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index 326af65d7..d4d294146 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -210,7 +210,7 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res) * when that's the case handle it appropriately. * @return true when everything went okay. */ -/*static */ bool ClientNetworkGameSocketHandler::Receive() +/* static */ bool ClientNetworkGameSocketHandler::Receive() { if (my_client->CanSendReceive()) { NetworkRecvStatus res = my_client->ReceivePackets(); @@ -225,7 +225,7 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res) } /** Send the packets of this socket handler. */ -/*static */ void ClientNetworkGameSocketHandler::Send() +/* static */ void ClientNetworkGameSocketHandler::Send() { my_client->SendPackets(); my_client->CheckConnection(); |