summaryrefslogtreecommitdiff
path: root/src/network
diff options
context:
space:
mode:
Diffstat (limited to 'src/network')
-rw-r--r--src/network/network.cpp1
-rw-r--r--src/network/network_client.cpp4
-rw-r--r--src/network/network_gui.cpp1
-rw-r--r--src/network/network_server.cpp11
-rw-r--r--src/network/network_udp.cpp3
5 files changed, 6 insertions, 14 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp
index e824f4406..7a0cb2ce0 100644
--- a/src/network/network.cpp
+++ b/src/network/network.cpp
@@ -40,6 +40,7 @@
#include "../core/alloc_func.hpp"
#endif /* DEBUG_DUMP_COMMANDS */
#include "table/strings.h"
+#include "../player_base.h"
bool _network_server; ///< network-server is active
bool _network_available; ///< is network mode available?
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp
index 5a3c7dab6..cc8e746f5 100644
--- a/src/network/network_client.cpp
+++ b/src/network/network_client.cpp
@@ -624,9 +624,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP)
/* New company/spectator (invalid player) or company we want to join is not active
* Switch local player to spectator and await the server's judgement */
- if (_network_playas == PLAYER_NEW_COMPANY || !IsValidPlayerID(_network_playas) ||
- !GetPlayer(_network_playas)->is_active) {
-
+ if (_network_playas == PLAYER_NEW_COMPANY || !IsValidPlayerID(_network_playas)) {
SetLocalPlayer(PLAYER_SPECTATOR);
if (_network_playas != PLAYER_SPECTATOR) {
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index e238b94e2..84ce21e0a 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -31,6 +31,7 @@
#include "../widgets/dropdown_func.h"
#include "../querystring_gui.h"
#include "../sortlist_type.h"
+#include "../player_base.h"
#include "table/strings.h"
#include "../table/sprites.h"
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp
index 21c179877..986b56784 100644
--- a/src/network/network_server.cpp
+++ b/src/network/network_server.cpp
@@ -89,8 +89,6 @@ DEF_SERVER_SEND_COMMAND(PACKET_SERVER_COMPANY_INFO)
NetworkPopulateCompanyInfo();
FOR_ALL_PLAYERS(player) {
- if (!player->is_active) continue;
-
p = NetworkSend_Init(PACKET_SERVER_COMPANY_INFO);
p->Send_uint8 (NETWORK_COMPANY_INFO_VERSION);
@@ -1299,12 +1297,9 @@ void NetworkPopulateCompanyInfo()
uint i;
uint16 months_empty;
- FOR_ALL_PLAYERS(p) {
- if (!p->is_active) {
- memset(&_network_player_info[p->index], 0, sizeof(NetworkPlayerInfo));
- continue;
- }
+ memset(_network_player_info, 0, sizeof(_network_player_info));
+ FOR_ALL_PLAYERS(p) {
// Clean the info but not the password
ttd_strlcpy(password, _network_player_info[p->index].password, sizeof(password));
months_empty = _network_player_info[p->index].months_empty;
@@ -1436,7 +1431,7 @@ static void NetworkAutoCleanCompanies()
/* Go through all the comapnies */
FOR_ALL_PLAYERS(p) {
/* Skip the non-active once */
- if (!p->is_active || p->is_ai) continue;
+ if (p->is_ai) continue;
if (!clients_in_company[p->index]) {
/* The company is empty for one month more */
diff --git a/src/network/network_udp.cpp b/src/network/network_udp.cpp
index 1a85d3d98..a89e0e5ca 100644
--- a/src/network/network_udp.cpp
+++ b/src/network/network_udp.cpp
@@ -124,9 +124,6 @@ DEF_UDP_RECEIVE_COMMAND(Server, PACKET_UDP_CLIENT_DETAIL_INFO)
byte current = 0;
/* Go through all the players */
FOR_ALL_PLAYERS(player) {
- /* Skip non-active players */
- if (!player->is_active) continue;
-
current++;
/* Send the information */