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-rw-r--r--src/network/network.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/network/network.cpp b/src/network/network.cpp
index 5622be20c..4990237a3 100644
--- a/src/network/network.cpp
+++ b/src/network/network.cpp
@@ -1019,7 +1019,12 @@ void NetworkGameLoop()
cp->company = (CompanyID)company;
}
#endif /* DEBUG_DUMP_COMMANDS */
- CheckMinActiveClients();
+ if (_frame_counter >= _frame_counter_max) {
+ /* Only check for active clients just before we're going to send out
+ * the commands so we don't send multiple pause/unpause commands when
+ * the frame_freq is more than 1 tick. */
+ CheckMinActiveClients();
+ }
bool send_frame = false;