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-rw-r--r--src/network/core/udp.cpp4
-rw-r--r--src/network/network_client.cpp10
-rw-r--r--src/network/network_gamelist.cpp4
-rw-r--r--src/network/network_gui.cpp2
-rw-r--r--src/network/network_server.cpp2
-rw-r--r--src/network/network_udp.cpp18
6 files changed, 20 insertions, 20 deletions
diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp
index e855bdfcf..4bf0c1e30 100644
--- a/src/network/core/udp.cpp
+++ b/src/network/core/udp.cpp
@@ -181,7 +181,7 @@ void NetworkUDPSocketHandler::Send_NetworkGameInfo(Packet *p, const NetworkGameI
/* Send actual GRF Identifications */
for (c = info->grfconfig; c != NULL; c = c->next) {
- if (!HasBit(c->flags, GCF_STATIC)) this->Send_GRFIdentifier(p, c);
+ if (!HasBit(c->flags, GCF_STATIC)) this->Send_GRFIdentifier(p, &c->ident);
}
}
@@ -239,7 +239,7 @@ void NetworkUDPSocketHandler::Recv_NetworkGameInfo(Packet *p, NetworkGameInfo *i
for (i = 0; i < num_grfs; i++) {
GRFConfig *c = CallocT<GRFConfig>(1);
- this->Recv_GRFIdentifier(p, c);
+ this->Recv_GRFIdentifier(p, &c->ident);
this->HandleIncomingNetworkGameInfoGRFConfig(c);
/* Append GRFConfig to the list */
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp
index f20bafab7..d5007ef9a 100644
--- a/src/network/network_client.cpp
+++ b/src/network/network_client.cpp
@@ -512,15 +512,15 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHECK_NEWGRFS)
/* Check all GRFs */
for (; grf_count > 0; grf_count--) {
GRFConfig c;
- MY_CLIENT->Recv_GRFIdentifier(p, &c);
+ MY_CLIENT->Recv_GRFIdentifier(p, &c.ident);
/* Check whether we know this GRF */
- const GRFConfig *f = FindGRFConfig(c.grfid, c.md5sum);
+ const GRFConfig *f = FindGRFConfig(c.ident.grfid, c.ident.md5sum);
if (f == NULL) {
/* We do not know this GRF, bail out of initialization */
- char buf[sizeof(c.md5sum) * 2 + 1];
- md5sumToString(buf, lastof(buf), c.md5sum);
- DEBUG(grf, 0, "NewGRF %08X not found; checksum %s", BSWAP32(c.grfid), buf);
+ char buf[sizeof(c.ident.md5sum) * 2 + 1];
+ md5sumToString(buf, lastof(buf), c.ident.md5sum);
+ DEBUG(grf, 0, "NewGRF %08X not found; checksum %s", BSWAP32(c.ident.grfid), buf);
ret = NETWORK_RECV_STATUS_NEWGRF_MISMATCH;
}
}
diff --git a/src/network/network_gamelist.cpp b/src/network/network_gamelist.cpp
index 62fbc822b..61efe3b79 100644
--- a/src/network/network_gamelist.cpp
+++ b/src/network/network_gamelist.cpp
@@ -172,12 +172,12 @@ void NetworkAfterNewGRFScan()
for (GRFConfig *c = item->info.grfconfig; c != NULL; c = c->next) {
assert(HasBit(c->flags, GCF_COPY));
- const GRFConfig *f = FindGRFConfig(c->grfid, c->md5sum);
+ const GRFConfig *f = FindGRFConfig(c->ident.grfid, c->ident.md5sum);
if (f == NULL) {
/* Don't know the GRF, so mark game incompatible and the (possibly)
* already resolved name for this GRF (another server has sent the
* name of the GRF already */
- c->name = FindUnknownGRFName(c->grfid, c->md5sum, true);
+ c->name = FindUnknownGRFName(c->ident.grfid, c->ident.md5sum, true);
c->status = GCS_NOT_FOUND;
/* If we miss a file, we're obviously incompatible */
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index b15113243..d9f4b7184 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -797,7 +797,7 @@ public:
for (GRFConfig *c = item->info.grfconfig; c != NULL; c = c->next) {
if (c->status != GCS_NOT_FOUND) continue;
- const GRFConfig *f = FindGRFConfig(c->grfid, c->md5sum);
+ const GRFConfig *f = FindGRFConfig(c->ident.grfid, c->ident.md5sum);
if (f == NULL) {
missing_grfs = true;
continue;
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp
index c090d176d..94c2911f2 100644
--- a/src/network/network_server.cpp
+++ b/src/network/network_server.cpp
@@ -202,7 +202,7 @@ DEF_SERVER_SEND_COMMAND_PARAM(PACKET_SERVER_CHECK_NEWGRFS)(NetworkClientSocket *
p->Send_uint8 (grf_count);
for (c = _grfconfig; c != NULL; c = c->next) {
- if (!HasBit(c->flags, GCF_STATIC)) cs->Send_GRFIdentifier(p, c);
+ if (!HasBit(c->flags, GCF_STATIC)) cs->Send_GRFIdentifier(p, &c->ident);
}
cs->Send_Packet(p);
diff --git a/src/network/network_udp.cpp b/src/network/network_udp.cpp
index 2197da8d4..2f613fade 100644
--- a/src/network/network_udp.cpp
+++ b/src/network/network_udp.cpp
@@ -180,16 +180,16 @@ DEF_UDP_RECEIVE_COMMAND(Server, PACKET_UDP_CLIENT_GET_NEWGRFS)
GRFConfig c;
const GRFConfig *f;
- this->Recv_GRFIdentifier(p, &c);
+ this->Recv_GRFIdentifier(p, &c.ident);
/* Find the matching GRF file */
- f = FindGRFConfig(c.grfid, c.md5sum);
+ f = FindGRFConfig(c.ident.grfid, c.ident.md5sum);
if (f == NULL) continue; // The GRF is unknown to this server
/* If the reply might exceed the size of the packet, only reply
* the current list and do not send the other data.
* The name could be an empty string, if so take the filename. */
- packet_len += sizeof(c.grfid) + sizeof(c.md5sum) +
+ packet_len += sizeof(c.ident.grfid) + sizeof(c.ident.md5sum) +
min(strlen((!StrEmpty(f->name)) ? f->name : f->filename) + 1, (size_t)NETWORK_GRF_NAME_LENGTH);
if (packet_len > SEND_MTU - 4) { // 4 is 3 byte header + grf count in reply
break;
@@ -207,7 +207,7 @@ DEF_UDP_RECEIVE_COMMAND(Server, PACKET_UDP_CLIENT_GET_NEWGRFS)
/* The name could be an empty string, if so take the filename */
strecpy(name, (!StrEmpty(in_reply[i]->name)) ? in_reply[i]->name : in_reply[i]->filename, lastof(name));
- this->Send_GRFIdentifier(&packet, in_reply[i]);
+ this->Send_GRFIdentifier(&packet, &in_reply[i]->ident);
packet.Send_string(name);
}
@@ -268,7 +268,7 @@ DEF_UDP_RECEIVE_COMMAND(Client, PACKET_UDP_SERVER_RESPONSE)
packet.Send_uint8(in_request_count);
for (i = 0; i < in_request_count; i++) {
- this->Send_GRFIdentifier(&packet, in_request[i]);
+ this->Send_GRFIdentifier(&packet, &in_request[i]->ident);
}
this->SendPacket(&packet, &item->address);
@@ -343,7 +343,7 @@ DEF_UDP_RECEIVE_COMMAND(Client, PACKET_UDP_SERVER_NEWGRFS)
char name[NETWORK_GRF_NAME_LENGTH];
GRFConfig c;
- this->Recv_GRFIdentifier(p, &c);
+ this->Recv_GRFIdentifier(p, &c.ident);
p->Recv_string(name, sizeof(name));
/* An empty name is not possible under normal circumstances
@@ -353,7 +353,7 @@ DEF_UDP_RECEIVE_COMMAND(Client, PACKET_UDP_SERVER_NEWGRFS)
/* Finds the fake GRFConfig for the just read GRF ID and MD5sum tuple.
* If it exists and not resolved yet, then name of the fake GRF is
* overwritten with the name from the reply. */
- unknown_name = FindUnknownGRFName(c.grfid, c.md5sum, false);
+ unknown_name = FindUnknownGRFName(c.ident.grfid, c.ident.md5sum, false);
if (unknown_name != NULL && strcmp(unknown_name, UNKNOWN_GRF_NAME_PLACEHOLDER) == 0) {
ttd_strlcpy(unknown_name, name, NETWORK_GRF_NAME_LENGTH);
}
@@ -363,12 +363,12 @@ DEF_UDP_RECEIVE_COMMAND(Client, PACKET_UDP_SERVER_NEWGRFS)
void ClientNetworkUDPSocketHandler::HandleIncomingNetworkGameInfoGRFConfig(GRFConfig *config)
{
/* Find the matching GRF file */
- const GRFConfig *f = FindGRFConfig(config->grfid, config->md5sum);
+ const GRFConfig *f = FindGRFConfig(config->ident.grfid, config->ident.md5sum);
if (f == NULL) {
/* Don't know the GRF, so mark game incompatible and the (possibly)
* already resolved name for this GRF (another server has sent the
* name of the GRF already */
- config->name = FindUnknownGRFName(config->grfid, config->md5sum, true);
+ config->name = FindUnknownGRFName(config->ident.grfid, config->ident.md5sum, true);
config->status = GCS_NOT_FOUND;
} else {
config->filename = f->filename;