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-rw-r--r--src/network/network_command.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_command.cpp b/src/network/network_command.cpp
index 27e8338fb..0e37eeff4 100644
--- a/src/network/network_command.cpp
+++ b/src/network/network_command.cpp
@@ -308,7 +308,7 @@ const char *NetworkGameSocketHandler::ReceiveCommand(Packet *p, CommandPacket *c
if (!IsValidCommand(cp->cmd)) return "invalid command";
if (GetCommandFlags(cp->cmd) & CMD_OFFLINE) return "offline only command";
if ((cp->cmd & CMD_FLAGS_MASK) != 0) return "invalid command flag";
- if (callback > lengthof(_callback_table)) return "invalid callback";
+ if (callback >= lengthof(_callback_table)) return "invalid callback";
cp->callback = _callback_table[callback];
return NULL;