diff options
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/core/tcp_admin.cpp | 4 | ||||
-rw-r--r-- | src/network/core/tcp_admin.h | 18 | ||||
-rw-r--r-- | src/network/network_admin.cpp | 22 | ||||
-rw-r--r-- | src/network/network_admin.h | 2 |
4 files changed, 46 insertions, 0 deletions
diff --git a/src/network/core/tcp_admin.cpp b/src/network/core/tcp_admin.cpp index e87dd5924..0a3153319 100644 --- a/src/network/core/tcp_admin.cpp +++ b/src/network/core/tcp_admin.cpp @@ -61,6 +61,7 @@ NetworkRecvStatus NetworkAdminSocketHandler::HandlePacket(Packet *p) case ADMIN_PACKET_ADMIN_CHAT: return this->Receive_ADMIN_CHAT(p); case ADMIN_PACKET_ADMIN_RCON: return this->Receive_ADMIN_RCON(p); case ADMIN_PACKET_ADMIN_GAMESCRIPT: return this->Receive_ADMIN_GAMESCRIPT(p); + case ADMIN_PACKET_ADMIN_PING: return this->Receive_ADMIN_PING(p); case ADMIN_PACKET_SERVER_FULL: return this->Receive_SERVER_FULL(p); case ADMIN_PACKET_SERVER_BANNED: return this->Receive_SERVER_BANNED(p); @@ -88,6 +89,7 @@ NetworkRecvStatus NetworkAdminSocketHandler::HandlePacket(Packet *p) case ADMIN_PACKET_SERVER_CMD_NAMES: return this->Receive_SERVER_CMD_NAMES(p); case ADMIN_PACKET_SERVER_CMD_LOGGING: return this->Receive_SERVER_CMD_LOGGING(p); case ADMIN_PACKET_SERVER_RCON_END: return this->Receive_SERVER_RCON_END(p); + case ADMIN_PACKET_SERVER_PONG: return this->Receive_SERVER_PONG(p); default: if (this->HasClientQuit()) { @@ -137,6 +139,7 @@ NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_POLL(Packet *p) { ret NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_CHAT(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_CHAT); } NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_RCON(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_RCON); } NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_GAMESCRIPT(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_GAMESCRIPT); } +NetworkRecvStatus NetworkAdminSocketHandler::Receive_ADMIN_PING(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_ADMIN_PING); } NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_FULL(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_FULL); } NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_BANNED(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_BANNED); } @@ -164,5 +167,6 @@ NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CONSOLE(Packet *p) { NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CMD_NAMES(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CMD_NAMES); } NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_CMD_LOGGING(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_CMD_LOGGING); } NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_RCON_END(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_RCON_END); } +NetworkRecvStatus NetworkAdminSocketHandler::Receive_SERVER_PONG(Packet *p) { return this->ReceiveInvalidPacket(ADMIN_PACKET_SERVER_PONG); } #endif /* ENABLE_NETWORK */ diff --git a/src/network/core/tcp_admin.h b/src/network/core/tcp_admin.h index d642deb4c..72c2e1160 100644 --- a/src/network/core/tcp_admin.h +++ b/src/network/core/tcp_admin.h @@ -33,6 +33,7 @@ enum PacketAdminType { ADMIN_PACKET_ADMIN_CHAT, ///< The admin sends a chat message to be distributed. ADMIN_PACKET_ADMIN_RCON, ///< The admin sends a remote console command. ADMIN_PACKET_ADMIN_GAMESCRIPT, ///< The admin sends a JSON string for the GameScript. + ADMIN_PACKET_ADMIN_PING, ///< The admin sends a ping to the server, expecting a ping-reply (PONG) packet. ADMIN_PACKET_SERVER_FULL = 100, ///< The server tells the admin it cannot accept the admin. ADMIN_PACKET_SERVER_BANNED, ///< The server tells the admin it is banned. @@ -61,6 +62,7 @@ enum PacketAdminType { ADMIN_PACKET_SERVER_CMD_LOGGING, ///< The server gives the admin copies of incoming command packets. ADMIN_PACKET_SERVER_GAMESCRIPT, ///< The server gives the admin information from the GameScript in JSON. ADMIN_PACKET_SERVER_RCON_END, ///< The server indicates that the remote console command has completed. + ADMIN_PACKET_SERVER_PONG, ///< The server replies to a ping request from the admin. INVALID_ADMIN_PACKET = 0xFF, ///< An invalid marker for admin packets. }; @@ -182,6 +184,14 @@ protected: virtual NetworkRecvStatus Receive_ADMIN_GAMESCRIPT(Packet *p); /** + * Ping the server, requiring the server to reply with a pong packet. + * uint32 Integer value to pass to the server, which is quoted in the reply. + * @param p The packet that was just received. + * @return The state the network should have. + */ + virtual NetworkRecvStatus Receive_ADMIN_PING(Packet *p); + + /** * The server is full (connection gets closed). * @param p The packet that was just received. * @return The state the network should have. @@ -456,6 +466,14 @@ protected: virtual NetworkRecvStatus Receive_SERVER_CMD_LOGGING(Packet *p); /** + * Send a ping-reply (pong) to the admin that sent us the ping packet. + * uint32 Integer identifier - should be the same as read from the admins ping packet. + * @param p The packet that was just received. + * @return The state the network should have. + */ + virtual NetworkRecvStatus Receive_SERVER_PONG(Packet *p); + + /** * Notify the admin connection that the rcon command has finished. * string The command as requested by the admin connection. * @param p The packet that was just received. diff --git a/src/network/network_admin.cpp b/src/network/network_admin.cpp index 93cfe2807..326559e0b 100644 --- a/src/network/network_admin.cpp +++ b/src/network/network_admin.cpp @@ -540,6 +540,17 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_GAMESCRIPT(Pack return NETWORK_RECV_STATUS_OKAY; } +NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_PING(Packet *p) +{ + if (this->status == ADMIN_STATUS_INACTIVE) return this->SendError(NETWORK_ERROR_NOT_EXPECTED); + + uint32 d1 = p->Recv_uint32(); + + DEBUG(net, 2, "[admin] Ping from '%s' (%s): '%d'", this->admin_name, this->admin_version, d1); + + return this->SendPong(d1); +} + /** * Send console output of other clients. * @param origin The origin of the string. @@ -581,6 +592,17 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendGameScript(const char *js return NETWORK_RECV_STATUS_OKAY; } +/** Send ping-reply (pong) to admin **/ +NetworkRecvStatus ServerNetworkAdminSocketHandler::SendPong(uint32 d1) +{ + Packet *p = new Packet(ADMIN_PACKET_SERVER_PONG); + + p->Send_uint32(d1); + this->SendPacket(p); + + return NETWORK_RECV_STATUS_OKAY; +} + /** Send the names of the commands. */ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCmdNames() { diff --git a/src/network/network_admin.h b/src/network/network_admin.h index 8348e741b..cb478fc7e 100644 --- a/src/network/network_admin.h +++ b/src/network/network_admin.h @@ -35,8 +35,10 @@ protected: virtual NetworkRecvStatus Receive_ADMIN_CHAT(Packet *p); virtual NetworkRecvStatus Receive_ADMIN_RCON(Packet *p); virtual NetworkRecvStatus Receive_ADMIN_GAMESCRIPT(Packet *p); + virtual NetworkRecvStatus Receive_ADMIN_PING(Packet *p); NetworkRecvStatus SendProtocol(); + NetworkRecvStatus SendPong(uint32 d1); public: AdminUpdateFrequency update_frequency[ADMIN_UPDATE_END]; ///< Admin requested update intervals. uint32 realtime_connect; ///< Time of connection. |