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-rw-r--r--src/network/core/packet.cpp5
-rw-r--r--src/network/core/tcp.cpp5
2 files changed, 5 insertions, 5 deletions
diff --git a/src/network/core/packet.cpp b/src/network/core/packet.cpp
index 5cb6716bc..6e6bb51c0 100644
--- a/src/network/core/packet.cpp
+++ b/src/network/core/packet.cpp
@@ -73,6 +73,11 @@ void Packet::PrepareToSend()
this->buffer[1] = GB(this->size, 8, 8);
this->pos = 0; // We start reading from here
+
+ /* Reallocate the packet as in 99+% of the times we send at most 25 bytes and
+ * keeping the other 1400+ bytes wastes memory, especially when someone tries
+ * to do a denial of service attack! */
+ this->buffer = ReallocT(this->buffer, this->size);
}
/**
diff --git a/src/network/core/tcp.cpp b/src/network/core/tcp.cpp
index ab18f47a8..c779beb96 100644
--- a/src/network/core/tcp.cpp
+++ b/src/network/core/tcp.cpp
@@ -65,11 +65,6 @@ void NetworkTCPSocketHandler::SendPacket(Packet *packet)
packet->PrepareToSend();
- /* Reallocate the packet as in 99+% of the times we send at most 25 bytes and
- * keeping the other 1400+ bytes wastes memory, especially when someone tries
- * to do a denial of service attack! */
- packet->buffer = ReallocT(packet->buffer, packet->size);
-
/* Locate last packet buffered for the client */
p = this->packet_queue;
if (p == nullptr) {