diff options
Diffstat (limited to 'src/network')
-rw-r--r-- | src/network/core/config.h | 2 | ||||
-rw-r--r-- | src/network/core/game.h | 1 | ||||
-rw-r--r-- | src/network/core/udp.cpp | 7 | ||||
-rw-r--r-- | src/network/network_admin.cpp | 2 | ||||
-rw-r--r-- | src/network/network_base.h | 1 | ||||
-rw-r--r-- | src/network/network_client.cpp | 2 | ||||
-rw-r--r-- | src/network/network_gui.cpp | 44 | ||||
-rw-r--r-- | src/network/network_internal.h | 41 | ||||
-rw-r--r-- | src/network/network_server.cpp | 3 | ||||
-rw-r--r-- | src/network/network_udp.cpp | 1 |
10 files changed, 5 insertions, 99 deletions
diff --git a/src/network/core/config.h b/src/network/core/config.h index 3488b1ff2..1483419ea 100644 --- a/src/network/core/config.h +++ b/src/network/core/config.h @@ -57,8 +57,6 @@ static const uint NETWORK_GRF_NAME_LENGTH = 80; ///< Maximum l */ static const uint NETWORK_MAX_GRF_COUNT = 62; -static const uint NETWORK_NUM_LANGUAGES = 36; ///< Number of known languages (to the network protocol) + 1 for 'any'. - /** * The number of landscapes in OpenTTD. * This number must be equal to NUM_LANDSCAPE, but as this number is used diff --git a/src/network/core/game.h b/src/network/core/game.h index 0a10cfb1f..29eca418f 100644 --- a/src/network/core/game.h +++ b/src/network/core/game.h @@ -42,7 +42,6 @@ struct NetworkGameInfo : NetworkServerGameInfo { bool compatible; ///< Can we connect to this server or not? (based on server_revision _and_ grf_match bool use_password; ///< Is this server passworded? byte game_info_version; ///< Version of the game info - byte server_lang; ///< Language of the server (we should make a nice table for this) byte clients_max; ///< Max clients allowed on server byte companies_on; ///< How many started companies do we have byte companies_max; ///< Max companies allowed on server diff --git a/src/network/core/udp.cpp b/src/network/core/udp.cpp index 985c8fa72..72fec49e1 100644 --- a/src/network/core/udp.cpp +++ b/src/network/core/udp.cpp @@ -200,7 +200,7 @@ void NetworkUDPSocketHandler::SendNetworkGameInfo(Packet *p, const NetworkGameIn /* NETWORK_GAME_INFO_VERSION = 1 */ p->Send_string(info->server_name); p->Send_string(info->server_revision); - p->Send_uint8 (info->server_lang); + p->Send_uint8 (0); // Used to be server-lang. p->Send_bool (info->use_password); p->Send_uint8 (info->clients_max); p->Send_uint8 (info->clients_on); @@ -266,7 +266,7 @@ void NetworkUDPSocketHandler::ReceiveNetworkGameInfo(Packet *p, NetworkGameInfo case 1: p->Recv_string(info->server_name, sizeof(info->server_name)); p->Recv_string(info->server_revision, sizeof(info->server_revision)); - info->server_lang = p->Recv_uint8 (); + p->Recv_uint8 (); // Used to contain server-lang. info->use_password = p->Recv_bool (); info->clients_max = p->Recv_uint8 (); info->clients_on = p->Recv_uint8 (); @@ -281,8 +281,7 @@ void NetworkUDPSocketHandler::ReceiveNetworkGameInfo(Packet *p, NetworkGameInfo info->map_set = p->Recv_uint8 (); info->dedicated = p->Recv_bool (); - if (info->server_lang >= NETWORK_NUM_LANGUAGES) info->server_lang = 0; - if (info->map_set >= NETWORK_NUM_LANDSCAPES) info->map_set = 0; + if (info->map_set >= NETWORK_NUM_LANDSCAPES) info->map_set = 0; } } diff --git a/src/network/network_admin.cpp b/src/network/network_admin.cpp index 825acfed1..fa97b7e57 100644 --- a/src/network/network_admin.cpp +++ b/src/network/network_admin.cpp @@ -238,7 +238,7 @@ NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientInfo(const NetworkC p->Send_uint32(ci->client_id); p->Send_string(cs == nullptr ? "" : const_cast<NetworkAddress &>(cs->client_address).GetHostname()); p->Send_string(ci->client_name); - p->Send_uint8 (ci->client_lang); + p->Send_uint8 (0); // Used to be language p->Send_uint32(ci->join_date); p->Send_uint8 (ci->client_playas); diff --git a/src/network/network_base.h b/src/network/network_base.h index cbb7e88f2..15f410dbc 100644 --- a/src/network/network_base.h +++ b/src/network/network_base.h @@ -23,7 +23,6 @@ extern NetworkClientInfoPool _networkclientinfo_pool; struct NetworkClientInfo : NetworkClientInfoPool::PoolItem<&_networkclientinfo_pool> { ClientID client_id; ///< Client identifier (same as ClientState->client_id) char client_name[NETWORK_CLIENT_NAME_LENGTH]; ///< Name of the client - byte client_lang; ///< The language of the client CompanyID client_playas; ///< As which company is this client playing (CompanyID) Date join_date; ///< Gamedate the client has joined diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index cd1904269..5858859cb 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -362,7 +362,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::SendJoin() p->Send_uint32(_openttd_newgrf_version); p->Send_string(_settings_client.network.client_name); // Client name p->Send_uint8 (_network_join_as); // PlayAs - p->Send_uint8 (NETLANG_ANY); // Language + p->Send_uint8 (0); // Used to be language my_client->SendPacket(p); return NETWORK_RECV_STATUS_OKAY; } diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp index 591a45ae9..78b0d9dfc 100644 --- a/src/network/network_gui.cpp +++ b/src/network/network_gui.cpp @@ -56,20 +56,6 @@ static const StringID _connection_types_dropdown[] = { INVALID_STRING_ID }; -static std::vector<StringID> _language_dropdown; - -void SortNetworkLanguages() -{ - /* Init the strings */ - if (_language_dropdown.empty()) { - for (int i = 0; i < NETLANG_COUNT; i++) _language_dropdown.emplace_back(STR_NETWORK_LANG_ANY + i); - _language_dropdown.emplace_back(INVALID_STRING_ID); - } - - /* Sort the strings (we don't move 'any' and the 'invalid' one) */ - std::sort(_language_dropdown.begin() + 1, _language_dropdown.end() - 1, StringIDSorter); -} - /** * Update the network new window because a new server is * found on the network. @@ -430,9 +416,6 @@ protected: /* draw red or green icon, depending on compatibility with server */ DrawSprite(SPR_BLOT, (cur_item->info.compatible ? PALETTE_TO_GREEN : (cur_item->info.version_compatible ? PALETTE_TO_YELLOW : PALETTE_TO_RED)), nwi_info->pos_x + this->blot_offset, y + icon_y_offset + 1); - - /* draw flag according to server language */ - DrawSprite(SPR_FLAGS_BASE + cur_item->info.server_lang, PAL_NONE, nwi_info->pos_x + this->flag_offset, y + (this->resize.step_height - GetSpriteSize(SPR_FLAGS_BASE + cur_item->info.server_lang).height) / 2); } } @@ -638,10 +621,6 @@ public: DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CLIENTS); y += FONT_HEIGHT_NORMAL; - SetDParam(0, STR_NETWORK_LANG_ANY + sel->info.server_lang); - DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANGUAGE); // server language - y += FONT_HEIGHT_NORMAL; - SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + sel->info.map_set); DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE); // landscape y += FONT_HEIGHT_NORMAL; @@ -1054,10 +1033,6 @@ struct NetworkStartServerWindow : public Window { case WID_NSS_SPECTATORS_TXT: SetDParam(0, _settings_client.network.max_spectators); break; - - case WID_NSS_LANGUAGE_BTN: - SetDParam(0, STR_NETWORK_LANG_ANY + _settings_client.network.server_lang); - break; } } @@ -1139,18 +1114,6 @@ struct NetworkStartServerWindow : public Window { ShowQueryString(STR_JUST_INT, STR_NETWORK_START_SERVER_NUMBER_OF_SPECTATORS, 4, this, CS_NUMERAL, QSF_NONE); break; - case WID_NSS_LANGUAGE_BTN: { // Language - uint sel = 0; - for (uint i = 0; i < _language_dropdown.size() - 1; i++) { - if (_language_dropdown[i] == STR_NETWORK_LANG_ANY + _settings_client.network.server_lang) { - sel = i; - break; - } - } - ShowDropDownMenu(this, _language_dropdown.data(), sel, WID_NSS_LANGUAGE_BTN, 0, 0); - break; - } - case WID_NSS_GENERATE_GAME: // Start game _is_network_server = true; if (_ctrl_pressed) { @@ -1183,9 +1146,6 @@ struct NetworkStartServerWindow : public Window { case WID_NSS_CONNTYPE_BTN: _settings_client.network.server_advertise = (index != 0); break; - case WID_NSS_LANGUAGE_BTN: - _settings_client.network.server_lang = _language_dropdown[index] - STR_NETWORK_LANG_ANY; - break; default: NOT_REACHED(); } @@ -1253,10 +1213,6 @@ static const NWidgetPart _nested_network_start_server_window_widgets[] = { NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_CONNTYPE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_ADVERTISED_TOOLTIP), EndContainer(), NWidget(NWID_VERTICAL), SetPIP(0, 1, 0), - NWidget(WWT_TEXT, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_LABEL), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_LANGUAGE_SPOKEN, STR_NULL), - NWidget(WWT_DROPDOWN, COLOUR_LIGHT_BLUE, WID_NSS_LANGUAGE_BTN), SetFill(1, 0), SetDataTip(STR_BLACK_STRING, STR_NETWORK_START_SERVER_LANGUAGE_TOOLTIP), - EndContainer(), - NWidget(NWID_VERTICAL), SetPIP(0, 1, 0), NWidget(NWID_SPACER), SetFill(1, 1), NWidget(WWT_PUSHTXTBTN, COLOUR_WHITE, WID_NSS_SETPWD), SetFill(1, 0), SetDataTip(STR_NETWORK_START_SERVER_SET_PASSWORD, STR_NETWORK_START_SERVER_PASSWORD_TOOLTIP), EndContainer(), diff --git a/src/network/network_internal.h b/src/network/network_internal.h index 290922f38..352416320 100644 --- a/src/network/network_internal.h +++ b/src/network/network_internal.h @@ -62,47 +62,6 @@ enum NetworkJoinStatus { NETWORK_JOIN_STATUS_END, }; -/** Language ids for server_lang and client_lang. Do NOT modify the order. */ -enum NetworkLanguage { - NETLANG_ANY = 0, - NETLANG_ENGLISH, - NETLANG_GERMAN, - NETLANG_FRENCH, - NETLANG_BRAZILIAN, - NETLANG_BULGARIAN, - NETLANG_CHINESE, - NETLANG_CZECH, - NETLANG_DANISH, - NETLANG_DUTCH, - NETLANG_ESPERANTO, - NETLANG_FINNISH, - NETLANG_HUNGARIAN, - NETLANG_ICELANDIC, - NETLANG_ITALIAN, - NETLANG_JAPANESE, - NETLANG_KOREAN, - NETLANG_LITHUANIAN, - NETLANG_NORWEGIAN, - NETLANG_POLISH, - NETLANG_PORTUGUESE, - NETLANG_ROMANIAN, - NETLANG_RUSSIAN, - NETLANG_SLOVAK, - NETLANG_SLOVENIAN, - NETLANG_SPANISH, - NETLANG_SWEDISH, - NETLANG_TURKISH, - NETLANG_UKRAINIAN, - NETLANG_AFRIKAANS, - NETLANG_CROATIAN, - NETLANG_CATALAN, - NETLANG_ESTONIAN, - NETLANG_GALICIAN, - NETLANG_GREEK, - NETLANG_LATVIAN, - NETLANG_COUNT -}; - extern uint32 _frame_counter_server; // The frame_counter of the server, if in network-mode extern uint32 _frame_counter_max; // To where we may go with our clients extern uint32 _frame_counter; diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index 86885d598..552171027 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -910,7 +910,6 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_JOIN(Packet *p) char name[NETWORK_CLIENT_NAME_LENGTH]; CompanyID playas; - NetworkLanguage client_lang; char client_revision[NETWORK_REVISION_LENGTH]; p->Recv_string(client_revision, sizeof(client_revision)); @@ -924,7 +923,6 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_JOIN(Packet *p) p->Recv_string(name, sizeof(name)); playas = (Owner)p->Recv_uint8(); - client_lang = (NetworkLanguage)p->Recv_uint8(); if (this->HasClientQuit()) return NETWORK_RECV_STATUS_CONN_LOST; @@ -961,7 +959,6 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_JOIN(Packet *p) ci->join_date = _date; strecpy(ci->client_name, name, lastof(ci->client_name)); ci->client_playas = playas; - ci->client_lang = client_lang; DEBUG(desync, 1, "client: %08x; %02x; %02x; %02x", _date, _date_fract, (int)ci->client_playas, (int)ci->index); /* Make sure companies to which people try to join are not autocleaned */ diff --git a/src/network/network_udp.cpp b/src/network/network_udp.cpp index 5b150c45a..46a21fc87 100644 --- a/src/network/network_udp.cpp +++ b/src/network/network_udp.cpp @@ -176,7 +176,6 @@ void ServerNetworkUDPSocketHandler::Receive_CLIENT_FIND_SERVER(Packet *p, Networ ngi.clients_on = _network_game_info.clients_on; ngi.start_date = ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1); - ngi.server_lang = _settings_client.network.server_lang; ngi.use_password = !StrEmpty(_settings_client.network.server_password); ngi.clients_max = _settings_client.network.max_clients; ngi.companies_on = (byte)Company::GetNumItems(); |