summaryrefslogtreecommitdiff
path: root/src/network/network_udp.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/network/network_udp.cpp')
-rw-r--r--src/network/network_udp.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/network/network_udp.cpp b/src/network/network_udp.cpp
index 03344fe57..0fd20b5f4 100644
--- a/src/network/network_udp.cpp
+++ b/src/network/network_udp.cpp
@@ -244,7 +244,7 @@ void ServerNetworkUDPSocketHandler::Receive_CLIENT_GET_NEWGRFS(Packet *p, Networ
uint8 in_reply_count = 0;
size_t packet_len = 0;
- DEBUG(net, 6, "[udp] newgrf data request from %s", client_addr->GetAddressAsString());
+ DEBUG(net, 6, "[udp] newgrf data request from %s", client_addr->GetAddressAsString().c_str());
num_grfs = p->Recv_uint8 ();
if (num_grfs > NETWORK_MAX_GRF_COUNT) return;
@@ -307,7 +307,7 @@ void ClientNetworkUDPSocketHandler::Receive_SERVER_RESPONSE(Packet *p, NetworkAd
/* Just a fail-safe.. should never happen */
if (_network_udp_server) return;
- DEBUG(net, 4, "[udp] server response from %s", client_addr->GetAddressAsString());
+ DEBUG(net, 4, "[udp] server response from %s", client_addr->GetAddressAsString().c_str());
/* Find next item */
item = NetworkGameListAddItem(*client_addr);
@@ -407,7 +407,7 @@ void ClientNetworkUDPSocketHandler::Receive_SERVER_NEWGRFS(Packet *p, NetworkAdd
uint8 num_grfs;
uint i;
- DEBUG(net, 6, "[udp] newgrf data reply from %s", client_addr->GetAddressAsString());
+ DEBUG(net, 6, "[udp] newgrf data reply from %s", client_addr->GetAddressAsString().c_str());
num_grfs = p->Recv_uint8 ();
if (num_grfs > NETWORK_MAX_GRF_COUNT) return;
@@ -477,7 +477,7 @@ void NetworkUDPQueryMasterServer()
_udp_client_socket->SendPacket(&p, &out_addr, true);
- DEBUG(net, 2, "[udp] master server queried at %s", out_addr.GetAddressAsString());
+ DEBUG(net, 2, "[udp] master server queried at %s", out_addr.GetAddressAsString().c_str());
}
/** Find all servers */
@@ -541,8 +541,8 @@ static void NetworkUDPAdvertiseThread()
if (_session_key == 0 && session_key_retries++ == 2) {
DEBUG(net, 0, "[udp] advertising to the master server is failing");
DEBUG(net, 0, "[udp] we are not receiving the session key from the server");
- DEBUG(net, 0, "[udp] please allow udp packets from %s to you to be delivered", out_addr.GetAddressAsString(false));
- DEBUG(net, 0, "[udp] please allow udp packets from you to %s to be delivered", out_addr.GetAddressAsString(false));
+ DEBUG(net, 0, "[udp] please allow udp packets from %s to you to be delivered", out_addr.GetAddressAsString(false).c_str());
+ DEBUG(net, 0, "[udp] please allow udp packets from you to %s to be delivered", out_addr.GetAddressAsString(false).c_str());
}
if (_session_key != 0 && _network_advertise_retries == 0) {
DEBUG(net, 0, "[udp] advertising to the master server is failing");