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Diffstat (limited to 'src/network/network_udp.cpp')
-rw-r--r--src/network/network_udp.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/network/network_udp.cpp b/src/network/network_udp.cpp
index 289b07520..cee230c88 100644
--- a/src/network/network_udp.cpp
+++ b/src/network/network_udp.cpp
@@ -117,8 +117,8 @@ void NetworkUDPQueryServer(NetworkAddress address, bool manually)
/** Helper class for connecting to the master server. */
class MasterNetworkUDPSocketHandler : public NetworkUDPSocketHandler {
protected:
- virtual void Receive_MASTER_ACK_REGISTER(Packet *p, NetworkAddress *client_addr);
- virtual void Receive_MASTER_SESSION_KEY(Packet *p, NetworkAddress *client_addr);
+ void Receive_MASTER_ACK_REGISTER(Packet *p, NetworkAddress *client_addr) override;
+ void Receive_MASTER_SESSION_KEY(Packet *p, NetworkAddress *client_addr) override;
public:
/**
* Create the socket.
@@ -148,9 +148,9 @@ void MasterNetworkUDPSocketHandler::Receive_MASTER_SESSION_KEY(Packet *p, Networ
/** Helper class for handling all server side communication. */
class ServerNetworkUDPSocketHandler : public NetworkUDPSocketHandler {
protected:
- virtual void Receive_CLIENT_FIND_SERVER(Packet *p, NetworkAddress *client_addr);
- virtual void Receive_CLIENT_DETAIL_INFO(Packet *p, NetworkAddress *client_addr);
- virtual void Receive_CLIENT_GET_NEWGRFS(Packet *p, NetworkAddress *client_addr);
+ void Receive_CLIENT_FIND_SERVER(Packet *p, NetworkAddress *client_addr) override;
+ void Receive_CLIENT_DETAIL_INFO(Packet *p, NetworkAddress *client_addr) override;
+ void Receive_CLIENT_GET_NEWGRFS(Packet *p, NetworkAddress *client_addr) override;
public:
/**
* Create the socket.
@@ -324,10 +324,10 @@ void ServerNetworkUDPSocketHandler::Receive_CLIENT_GET_NEWGRFS(Packet *p, Networ
/** Helper class for handling all client side communication. */
class ClientNetworkUDPSocketHandler : public NetworkUDPSocketHandler {
protected:
- virtual void Receive_SERVER_RESPONSE(Packet *p, NetworkAddress *client_addr);
- virtual void Receive_MASTER_RESPONSE_LIST(Packet *p, NetworkAddress *client_addr);
- virtual void Receive_SERVER_NEWGRFS(Packet *p, NetworkAddress *client_addr);
- virtual void HandleIncomingNetworkGameInfoGRFConfig(GRFConfig *config);
+ void Receive_SERVER_RESPONSE(Packet *p, NetworkAddress *client_addr) override;
+ void Receive_MASTER_RESPONSE_LIST(Packet *p, NetworkAddress *client_addr) override;
+ void Receive_SERVER_NEWGRFS(Packet *p, NetworkAddress *client_addr) override;
+ void HandleIncomingNetworkGameInfoGRFConfig(GRFConfig *config) override;
public:
virtual ~ClientNetworkUDPSocketHandler() {}
};