diff options
Diffstat (limited to 'src/network/network_server.cpp')
-rw-r--r-- | src/network/network_server.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index a0d1a0066..746077abd 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -288,13 +288,14 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::CloseConnection(NetworkRecvSta _network_clients_connected--; DeleteWindowById(WC_CLIENT_LIST_POPUP, this->client_id); - SetWindowDirty(WC_CLIENT_LIST, 0); this->SendPackets(true); delete this->GetInfo(); delete this; + InvalidateWindowData(WC_CLIENT_LIST, 0); + return status; } @@ -1043,6 +1044,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::Receive_CLIENT_MAP_OK(Packet * this->GetClientName(client_name, lastof(client_name)); NetworkTextMessage(NETWORK_ACTION_JOIN, CC_DEFAULT, false, client_name, nullptr, this->client_id); + InvalidateWindowData(WC_CLIENT_LIST, 0); /* Mark the client as pre-active, and wait for an ACK * so we know he is done loading and in sync with us */ @@ -2061,6 +2063,9 @@ void NetworkServerDoMove(ClientID client_id, CompanyID company_id) NetworkAction action = (company_id == COMPANY_SPECTATOR) ? NETWORK_ACTION_COMPANY_SPECTATOR : NETWORK_ACTION_COMPANY_JOIN; NetworkServerSendChat(action, DESTTYPE_BROADCAST, 0, "", client_id, company_id + 1); + + InvalidateWindowClassesData(WC_CLIENT_LIST_POPUP); + InvalidateWindowData(WC_CLIENT_LIST, 0); } /** |