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Diffstat (limited to 'src/network/network_gui.cpp')
-rw-r--r--src/network/network_gui.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/network/network_gui.cpp b/src/network/network_gui.cpp
index 6fdf73bc4..8dec56a6d 100644
--- a/src/network/network_gui.cpp
+++ b/src/network/network_gui.cpp
@@ -462,7 +462,7 @@ public:
this->FinishInitNested(WN_NETWORK_WINDOW_GAME);
this->querystrings[WID_NG_CLIENT] = &this->name_editbox;
- this->name_editbox.text.Assign(_settings_client.network.client_name);
+ this->name_editbox.text.Assign(_settings_client.network.client_name.c_str());
this->querystrings[WID_NG_FILTER] = &this->filter_editbox;
this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
@@ -820,7 +820,7 @@ public:
case WID_NG_CLIENT:
/* Validation of the name will happen once the user tries to join or start a game, as getting
* error messages while typing (e.g. when you clear the name) defeats the purpose of the check. */
- strecpy(_settings_client.network.client_name, this->name_editbox.text.buf, lastof(_settings_client.network.client_name));
+ _settings_client.network.client_name = this->name_editbox.text.buf;
break;
}
}
@@ -2207,11 +2207,12 @@ public:
}
case WID_CL_CLIENT_NAME_EDIT: {
- if (!NetworkValidateClientName(str)) break;
+ std::string client_name(str);
+ if (!NetworkValidateClientName(client_name)) break;
uint index;
GetSettingFromName("network.client_name", &index);
- SetSettingValue(index, str);
+ SetSettingValue(index, client_name.c_str());
this->InvalidateData();
break;
}