diff options
Diffstat (limited to 'src/network/network_data.h')
-rw-r--r-- | src/network/network_data.h | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/network/network_data.h b/src/network/network_data.h index 3e42e00cf..2e44b8fcd 100644 --- a/src/network/network_data.h +++ b/src/network/network_data.h @@ -20,7 +20,7 @@ typedef struct CommandPacket { struct CommandPacket *next; - PlayerID player; /// player that is executing the command + PlayerByte player; /// player that is executing the command uint32 cmd; /// command being executed uint32 p1; /// parameter p1 uint32 p2; /// parameter p2 @@ -120,15 +120,17 @@ typedef enum { DESTTYPE_CLIENT, ///< Send message/notice to only a certain player (Private) } DestType; -CommandPacket *_local_command_queue; +// following externs are instantiated at network.cpp +extern CommandPacket *_local_command_queue; -SOCKET _udp_client_socket; // udp client socket -SOCKET _udp_server_socket; // udp server socket -SOCKET _udp_master_socket; // udp master socket +extern SOCKET _udp_client_socket; // udp client socket +extern SOCKET _udp_server_socket; // udp server socket +extern SOCKET _udp_master_socket; // udp master socket // Here we keep track of the clients // (and the client uses [0] for his own communication) -NetworkClientState _clients[MAX_CLIENTS]; +extern NetworkClientState _clients[MAX_CLIENTS]; + #define DEREF_CLIENT(i) (&_clients[i]) // This returns the NetworkClientInfo from a NetworkClientState #define DEREF_CLIENT_INFO(cs) (&_network_client_info[cs - _clients]) |