diff options
Diffstat (limited to 'src/network/network_data.cpp')
-rw-r--r-- | src/network/network_data.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/network/network_data.cpp b/src/network/network_data.cpp index 4b0166c9a..7cb27adf7 100644 --- a/src/network/network_data.cpp +++ b/src/network/network_data.cpp @@ -12,7 +12,7 @@ #include "../helpers.hpp" // Add a command to the local command queue -void NetworkAddCommandQueue(NetworkClientState *cs, CommandPacket *cp) +void NetworkAddCommandQueue(NetworkTCPSocketHandler *cs, CommandPacket *cp) { CommandPacket* new_cp = MallocT<CommandPacket>(1); @@ -65,7 +65,7 @@ void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, Comma // client on the server can do everything 1 tick faster than others. // So to keep the game fair, we delay the command with 1 tick // which gives about the same speed as most clients. - NetworkClientState *cs; + NetworkTCPSocketHandler *cs; // And we queue it for delivery to the clients FOR_ALL_CLIENTS(cs) { |