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-rw-r--r--src/network/network_client.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp
index e638df005..dd42f5f6f 100644
--- a/src/network/network_client.cpp
+++ b/src/network/network_client.cpp
@@ -839,7 +839,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_MAP_DONE(Packet
* the server will give us a client-id and let us in */
_network_join_status = NETWORK_JOIN_STATUS_REGISTERING;
ShowJoinStatusWindow();
- NetworkSendCommand(CMD_COMPANY_CTRL, nullptr, _local_company, 0, CCA_NEW, 0, {});
+ NetworkSendCommand(CMD_COMPANY_CTRL, STR_NULL, nullptr, _local_company, 0, CCA_NEW, 0, {});
}
} else {
/* take control over an existing company */