diff options
Diffstat (limited to 'src/network/network_client.cpp')
-rw-r--r-- | src/network/network_client.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index b6da3dc18..ba9b16d85 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -1078,7 +1078,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_ERROR_QUIT(Pack NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id); if (ci != nullptr) { - NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, nullptr, GetNetworkErrorMsg((NetworkErrorCode)p->Recv_uint8())); + NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, "", GetNetworkErrorMsg((NetworkErrorCode)p->Recv_uint8())); delete ci; } @@ -1095,7 +1095,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_QUIT(Packet *p) NetworkClientInfo *ci = NetworkClientInfo::GetByClientID(client_id); if (ci != nullptr) { - NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, nullptr, STR_NETWORK_MESSAGE_CLIENT_LEAVING); + NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, "", STR_NETWORK_MESSAGE_CLIENT_LEAVING); delete ci; } else { DEBUG(net, 1, "Unknown client (%d) is leaving the game", client_id); |