diff options
Diffstat (limited to 'src/network/network_client.cpp')
-rw-r--r-- | src/network/network_client.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index dc593eacd..eb5c4cbb3 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -324,7 +324,7 @@ const char *_network_join_server_password = nullptr; const char *_network_join_company_password = nullptr; /** Make sure the server ID length is the same as a md5 hash. */ -assert_compile(NETWORK_SERVER_ID_LENGTH == 16 * 2 + 1); +static_assert(NETWORK_SERVER_ID_LENGTH == 16 * 2 + 1); /*********** * Sending functions @@ -682,7 +682,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_ERROR(Packet *p STR_NETWORK_ERROR_TIMEOUT_MAP, // NETWORK_ERROR_TIMEOUT_MAP STR_NETWORK_ERROR_TIMEOUT_JOIN, // NETWORK_ERROR_TIMEOUT_JOIN }; - assert_compile(lengthof(network_error_strings) == NETWORK_ERROR_END); + static_assert(lengthof(network_error_strings) == NETWORK_ERROR_END); NetworkErrorCode error = (NetworkErrorCode)p->Recv_uint8(); |