diff options
Diffstat (limited to 'src/network/network_client.cpp')
-rw-r--r-- | src/network/network_client.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index cc6c79e8e..c98253648 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -841,6 +841,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::Receive_SERVER_MAP_DONE(Packet lf->Reset(); /* The map is done downloading, load it */ + ClearErrorMessages(); bool load_success = SafeLoad(NULL, SL_LOAD, GM_NORMAL, NO_DIRECTORY, lf); /* Long savegame loads shouldn't affect the lag calculation! */ |