diff options
Diffstat (limited to 'src/network/network_client.cpp')
-rw-r--r-- | src/network/network_client.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index ae1f59530..7b6e99207 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -348,7 +348,7 @@ extern StringID _switch_mode_errorstr; DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_FULL) { /* We try to join a server which is full */ - _switch_mode_errorstr = STR_NETWORK_ERR_SERVER_FULL; + _switch_mode_errorstr = STR_NETWORK_ERROR_SERVER_FULL; DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0); return NETWORK_RECV_STATUS_SERVER_FULL; @@ -357,7 +357,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_FULL) DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_BANNED) { /* We try to join a server where we are banned */ - _switch_mode_errorstr = STR_NETWORK_ERR_SERVER_BANNED; + _switch_mode_errorstr = STR_NETWORK_ERROR_SERVER_BANNED; DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0); return NETWORK_RECV_STATUS_SERVER_BANNED; @@ -453,25 +453,25 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_ERROR) case NETWORK_ERROR_NOT_AUTHORIZED: case NETWORK_ERROR_NOT_EXPECTED: case NETWORK_ERROR_COMPANY_MISMATCH: - _switch_mode_errorstr = STR_NETWORK_ERR_SERVER_ERROR; + _switch_mode_errorstr = STR_NETWORK_ERROR_SERVER_ERROR; break; case NETWORK_ERROR_FULL: - _switch_mode_errorstr = STR_NETWORK_ERR_SERVER_FULL; + _switch_mode_errorstr = STR_NETWORK_ERROR_SERVER_FULL; break; case NETWORK_ERROR_WRONG_REVISION: - _switch_mode_errorstr = STR_NETWORK_ERR_WRONG_REVISION; + _switch_mode_errorstr = STR_NETWORK_ERROR_WRONG_REVISION; break; case NETWORK_ERROR_WRONG_PASSWORD: - _switch_mode_errorstr = STR_NETWORK_ERR_WRONG_PASSWORD; + _switch_mode_errorstr = STR_NETWORK_ERROR_WRONG_PASSWORD; break; case NETWORK_ERROR_KICKED: - _switch_mode_errorstr = STR_NETWORK_ERR_KICKED; + _switch_mode_errorstr = STR_NETWORK_ERROR_KICKED; break; case NETWORK_ERROR_CHEATER: - _switch_mode_errorstr = STR_NETWORK_ERR_CHEATER; + _switch_mode_errorstr = STR_NETWORK_ERROR_CHEATER; break; default: - _switch_mode_errorstr = STR_NETWORK_ERR_LOSTCONNECTION; + _switch_mode_errorstr = STR_NETWORK_ERROR_LOSTCONNECTION; } DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0); @@ -505,7 +505,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_CHECK_NEWGRFS) SEND_COMMAND(PACKET_CLIENT_NEWGRFS_CHECKED)(); } else { /* NewGRF mismatch, bail out */ - _switch_mode_errorstr = STR_NETWORK_ERR_NEWGRF_MISMATCH; + _switch_mode_errorstr = STR_NETWORK_ERROR_NEWGRF_MISMATCH; } return ret; } @@ -576,7 +576,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP) if (maptype == MAP_PACKET_START) { file_pointer = FioFOpenFile("network_client.tmp", "wb", AUTOSAVE_DIR);; if (file_pointer == NULL) { - _switch_mode_errorstr = STR_NETWORK_ERR_SAVEGAMEERROR; + _switch_mode_errorstr = STR_NETWORK_ERROR_SAVEGAMEERROR; return NETWORK_RECV_STATUS_SAVEGAME; } @@ -603,7 +603,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP) if (maptype == MAP_PACKET_NORMAL) { /* We are still receiving data, put it to the file */ if (fwrite(p->buffer + p->pos, 1, p->size - p->pos, file_pointer) != (size_t)(p->size - p->pos)) { - _switch_mode_errorstr = STR_NETWORK_ERR_SAVEGAMEERROR; + _switch_mode_errorstr = STR_NETWORK_ERROR_SAVEGAMEERROR; return NETWORK_RECV_STATUS_SAVEGAME; } @@ -621,7 +621,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_MAP) /* The map is done downloading, load it */ if (!SafeSaveOrLoad("network_client.tmp", SL_LOAD, GM_NORMAL, AUTOSAVE_DIR)) { DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0); - _switch_mode_errorstr = STR_NETWORK_ERR_SAVEGAMEERROR; + _switch_mode_errorstr = STR_NETWORK_ERROR_SAVEGAMEERROR; return NETWORK_RECV_STATUS_SAVEGAME; } /* If the savegame has successfully loaded, ALL windows have been removed, @@ -781,7 +781,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_QUIT) ci = NetworkFindClientInfoFromClientID(client_id); if (ci != NULL) { - NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, NULL, STR_NETWORK_CLIENT_LEAVING); + NetworkTextMessage(NETWORK_ACTION_LEAVE, CC_DEFAULT, false, ci->client_name, NULL, STR_NETWORK_MESSAGE_CLIENT_LEAVING); delete ci; } else { DEBUG(net, 0, "Unknown client (%d) is leaving the game", client_id); @@ -808,7 +808,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_JOIN) DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_SHUTDOWN) { - _switch_mode_errorstr = STR_NETWORK_SERVER_SHUTDOWN; + _switch_mode_errorstr = STR_NETWORK_MESSAGE_SERVER_SHUTDOWN; return NETWORK_RECV_STATUS_SERVER_ERROR; } @@ -820,7 +820,7 @@ DEF_CLIENT_RECEIVE_COMMAND(PACKET_SERVER_NEWGAME) * COMPANY_SPECTATOR is currently 255, so to avoid long wait periods * set the max to 10. */ _network_reconnect = min(_local_company + 1, 10); - _switch_mode_errorstr = STR_NETWORK_SERVER_REBOOT; + _switch_mode_errorstr = STR_NETWORK_MESSAGE_SERVER_REBOOT; return NETWORK_RECV_STATUS_SERVER_ERROR; } |