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Diffstat (limited to 'src/network/network_client.cpp')
-rw-r--r--src/network/network_client.cpp14
1 files changed, 12 insertions, 2 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp
index 0882c644b..6a0254b44 100644
--- a/src/network/network_client.cpp
+++ b/src/network/network_client.cpp
@@ -55,6 +55,7 @@ ClientNetworkGameSocketHandler::~ClientNetworkGameSocketHandler()
/* If for whatever reason the handle isn't closed, do it now. */
if (this->download_file != NULL) fclose(this->download_file);
+ free(this->download_filename);
}
NetworkRecvStatus ClientNetworkGameSocketHandler::CloseConnection(NetworkRecvStatus status)
@@ -692,11 +693,16 @@ DEF_GAME_RECEIVE_COMMAND(Client, PACKET_SERVER_MAP_BEGIN)
if (this->HasClientQuit()) return NETWORK_RECV_STATUS_CONN_LOST;
if (this->download_file != NULL) return NETWORK_RECV_STATUS_MALFORMED_PACKET;
- this->download_file = FioFOpenFile("network_client.tmp", "wb", AUTOSAVE_DIR);
+ char filename[MAX_PATH];
+ FioGetDirectory(filename, lengthof(filename), AUTOSAVE_DIR);
+ strecat(filename, "network_client.tmp", lastof(filename));
+
+ this->download_file = FioFOpenFile(filename, "wb", NO_DIRECTORY);
if (this->download_file == NULL) {
_switch_mode_errorstr = STR_NETWORK_ERROR_SAVEGAMEERROR;
return NETWORK_RECV_STATUS_SAVEGAME;
}
+ this->download_filename = strdup(filename);
_frame_counter = _frame_counter_server = _frame_counter_max = p->Recv_uint32();
@@ -748,7 +754,11 @@ DEF_GAME_RECEIVE_COMMAND(Client, PACKET_SERVER_MAP_DONE)
SetWindowDirty(WC_NETWORK_STATUS_WINDOW, 0);
/* The map is done downloading, load it */
- if (!SafeSaveOrLoad("network_client.tmp", SL_LOAD, GM_NORMAL, AUTOSAVE_DIR)) {
+ bool load_success = SafeSaveOrLoad(this->download_filename, SL_LOAD, GM_NORMAL, NO_DIRECTORY);
+ free(this->download_filename);
+ this->download_filename = NULL;
+
+ if (!load_success) {
DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
_switch_mode_errorstr = STR_NETWORK_ERROR_SAVEGAMEERROR;
return NETWORK_RECV_STATUS_SAVEGAME;