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-rw-r--r--src/network/network_client.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp
index 15ad3c6d9..6924777c1 100644
--- a/src/network/network_client.cpp
+++ b/src/network/network_client.cpp
@@ -209,8 +209,8 @@ void ClientNetworkGameSocketHandler::ClientError(NetworkRecvStatus res)
if (my_client->CanSendReceive()) {
NetworkRecvStatus res = my_client->ReceivePackets();
if (res != NETWORK_RECV_STATUS_OKAY) {
- /* The client made an error of which we can not recover
- * close the client and drop back to main menu */
+ /* The client made an error of which we can not recover.
+ * Close the connection and drop back to the main menu. */
my_client->ClientError(res);
return false;
}