diff options
Diffstat (limited to 'src/network/network_client.cpp')
-rw-r--r-- | src/network/network_client.cpp | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/src/network/network_client.cpp b/src/network/network_client.cpp index 9f348b6fa..8eaa2eb41 100644 --- a/src/network/network_client.cpp +++ b/src/network/network_client.cpp @@ -329,6 +329,7 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::SendJoin() Packet *p = new Packet(PACKET_CLIENT_JOIN); p->Send_string(_openttd_revision); + p->Send_uint32(_openttd_newgrf_version); p->Send_string(_settings_client.network.client_name); // Client name p->Send_uint8 (_network_join_as); // PlayAs p->Send_uint8 (NETLANG_ANY); // Language @@ -374,13 +375,6 @@ NetworkRecvStatus ClientNetworkGameSocketHandler::SendGetMap() my_client->status = STATUS_MAP_WAIT; Packet *p = new Packet(PACKET_CLIENT_GETMAP); - /* Send the OpenTTD version to the server, let it validate it too. - * But only do it for stable releases because of those we are sure - * that everybody has the same NewGRF version. For trunk and the - * branches we make tarballs of the OpenTTDs compiled from tarball - * will have the lower bits set to 0. As such they would become - * incompatible, which we would like to prevent by this. */ - if (IsReleasedVersion()) p->Send_uint32(_openttd_newgrf_version); my_client->SendPacket(p); return NETWORK_RECV_STATUS_OKAY; } |