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-rw-r--r--src/network/network_chat_gui.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/network/network_chat_gui.cpp b/src/network/network_chat_gui.cpp
index fe9a85289..552095ec9 100644
--- a/src/network/network_chat_gui.cpp
+++ b/src/network/network_chat_gui.cpp
@@ -27,7 +27,7 @@
#include "table/strings.h"
-/* The draw buffer must be able to contain the chat message, player name and the "[All]" message,
+/* The draw buffer must be able to contain the chat message, client name and the "[All]" message,
* some spaces and possible translations of [All] to other languages. */
assert_compile((int)DRAW_STRING_BUFFER >= (int)NETWORK_CHAT_LENGTH + NETWORK_NAME_LENGTH + 40);
@@ -99,7 +99,7 @@ void CDECL NetworkAddChatMessage(uint16 color, uint8 duration, const char *messa
ChatMessage *cmsg = &_chatmsg_list[msg_count++];
ttd_strlcpy(cmsg->message, bufp, sizeof(cmsg->message));
- /* The default colour for a message is player colour. Replace this with
+ /* The default colour for a message is company colour. Replace this with
* white for any additional lines */
cmsg->color = (bufp == buf && color & IS_PALETTE_COLOR) ? color : (0x1D - 15) | IS_PALETTE_COLOR;
cmsg->end_date = _date + duration;