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-rw-r--r--src/network/network_chat_gui.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/network/network_chat_gui.cpp b/src/network/network_chat_gui.cpp
index e8fbf0f12..82d9a819b 100644
--- a/src/network/network_chat_gui.cpp
+++ b/src/network/network_chat_gui.cpp
@@ -128,7 +128,7 @@ void NetworkUndrawChatMessage()
/* Sometimes we also need to hide the cursor
* This is because both textmessage and the cursor take a shot of the
* screen before drawing.
- * Now the textmessage takes his shot and paints his data before the cursor
+ * Now the textmessage takes its shot and paints its data before the cursor
* does, so in the shot of the cursor is the screen-data of the textmessage
* included when the cursor hangs somewhere over the textmessage. To
* avoid wrong repaints, we undraw the cursor in that case, and everything